Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

23,363,286

Max blood points amount spent on one character

1,326,915

Highest prestige level

6

Mystery boxes opened

15

Time played

169h 2m

Time played in last two weeks

0m

Blood points per hour

138,217

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

212

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

62

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 290 XEREQUEIRONATO 8 324 167 89 65 439
107 291 бездарность 8 321 659 2 62 354
107 292 SheaCreaturesTV 8 318 401 67 69 263
107 293 makingranie 8 318 354 63 56 298
107 294 Dahan 8 315 817 354 9 61
107 295 dexrektz 8 315 250 32 41 181
107 296 Opressor BR 8 312 966 11 39 192

Currently at

107 293 place

makingranie needs another

47 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

429

Obsessions healed

102

Survivors healed while you are injured

62

Survivors healed while rest are injured

124

Survivors unhooked

358

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

41

Survivors healed that come to you first

55

Protection hits for unhooked survivors

35

Protection hits for carried survivors

12

Survivors saved using pallet

0

Survivors affected with boon totems

1,020

Survivors affected with speed boost

1

Recovered from dying state

52

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

6

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

189

Repaired generators

531

Repaired damaged generators

359

Successful skill checks

5,310

Exit gates opened

39

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

27

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

91

Great skill checks while injured

94

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

18

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

438

Hits dodged by vaults

39

Basic attacks and projectiles dodged

459

Escapes after stunning killer using pallet

104

Escapes from killer gasp

24

Hooks sabotaged

23

Chases escaped after being injured in this chase

244

Chases lost by hiding in locker

4

Revealed killer aura

586

Unhooked yourself

5

Amount of screams

1,706

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

87

Perform a fast vault within 3 seconds of getting hit

47

Pallet stun the Killer while holding a rare, common, or uncommon item

78

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

101

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

8

Escapes with somebody else item

1

Escapes being injured with for over half a match

6

Escapes while being downed at most once

52

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

88

Escapes healthy or injured through hatch

7

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

153

Obsessions sacrificed

27

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

30

All survivors sacrificed or killed (Memento Mori) before the last generator

18

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

88

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

148

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

2

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

90

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

62

Survivors with Exposed effect downed

170

Survivors downed while carrying another survivor

15

Make unique survivors scream

246

Survivors hit with haste effect

18

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

20

Survivors downed next to a raised pallet

199

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

35

Hatches closed

10

Survivors hit after they drop a pallet during chase

142

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

72

Killer vaults in chase

41

Survivors grabbed while performing a vault

0

Meters fallen

319

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

4

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

96

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

50

Trials where all survivors suffered from madness 3 (The Doctor)

20

Hatchets thrown (The Huntress)

17

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

64

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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