Total blood points earned

253,122,511

Max blood points amount spent on one character

19,863,591

Time played

2210h 11m

Time played in last two weeks

13h 41m

Blood points per hour

114,526

Estimated playtime per role

44% Survivor

Killer 56%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

261

Survivor full load-out matches

1,437

Ultra rare addon warded without a protection ward

93

Survivor rank
Silver I

Silver I

1 / 5 pips
Adept progress 41%

21 / 51

Survivor
Got 21 Left 30
Killer

Killer

Killer perfect matches (5 000 points each category)

503

Killer full load-out matches

1,222

Ultra rare offering burned

44

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 36%

15 / 42

Killer
Got 15 Left 27

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
39 394 Miel 253 143 655 1 590 1 374 6 312
39 395 Travis 253 133 997 4 578 685 2 844
39 396 병신 보면 박는 사람 253 132 641 1 605 1 201 5 415
39 397 KRTX 253 122 511 3 623 1 021 3 622
39 398 grumL 253 113 171 6 499 986 3 792
39 399 Poke 253 107 736 644 1 082 4 370
39 400 Ice Spice 253 092 634 794 2 061 5 139

Currently at

39 397 place

KRTX needs another

10 130 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,480

Obsessions healed

632

Survivors healed while you are injured

795

Survivors healed while rest are injured

945

Survivors unhooked

4,527

Survivors saved (from dying state/hook) in endgame

113

Knocked (In dying state) survivors healed

602

Survivors healed that come to you first

169

Protection hits for unhooked survivors

448

Protection hits for carried survivors

242

Survivors saved using pallet

51

Survivors affected with boon totems

4,779

Survivors affected with speed boost

22

Recovered from dying state

272

Take a hit with the Endurance status effect

172

Survivors healed in the Basement

17

Heals completed after all generators have been completed

40

Safe unhooks while broken

12

Protection hits during End Game

21

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,776

Items depleted

531

Repaired generators

3,622

Repaired damaged generators

1,583

Successful skill checks

36,640

Exit gates opened

345

Hex totems cleansed

279

Hex totems blessed

1

Chests opened

1,044

Chests opened in basement

174

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

18

Matches in that picked up and used special item

181

Great skill checks while injured

494

Swap held Survivor items for new ones from chests (counts once per chest)

20

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,358

Finished repairs of generators while injured

30

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,766

Hits dodged by vaults

978

Basic attacks and projectiles dodged

7,107

Escapes after stunning killer using pallet

1,216

Escapes from killer gasp

97

Hooks sabotaged

122

Chases escaped after being injured in this chase

1,818

Chases lost by hiding in locker

24

Revealed killer aura

656

Unhooked yourself

102

Amount of screams

6,860

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

641

Perform a fast vault within 3 seconds of getting hit

308

Pallet stun the Killer while holding a rare, common, or uncommon item

351

Trials where you've revealed or seen the Killer's aura 11+ times

41

Escapes

Escapes

Total escapes

1,021

Escapes crawling (In dying state) through exit gates

133

Escapes through hatch

176

Escapes through hatch crawling (In dying state)

25

Escapes with new item

199

Escapes with somebody else item

39

Escapes being injured with for over half a match

101

Escapes while being downed at most once

485

Escapes after unhooked yourself

33

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

712

Escapes healthy or injured through hatch

151

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

11

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,623

Obsessions sacrificed

741

Kills (Memento mories)

279

Kills (Memento mories) or sacrifices after last generator

1,152

All survivors sacrificed or killed (Memento Mori) before the last generator

363

Hooks

Hooks

Different survivors hooked in basement

777

Basement trees (3 or 4 survivors hooked in basement in this same time)

76

Survivors hooked while all remaining were injured

177

Survivors hooked before single generator was repaired

711

Survivors hooked in endgame

357

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,497

Generators damaged with Undetectable effect

44

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

19

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

80

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

145

Oblivious effect applied

326

Survivors with Exposed effect downed

745

Survivors downed while carrying another survivor

41

Make unique survivors scream

1,136

Survivors hit with haste effect

472

Injure or down survivors who are Hindered

47

Survivors that holding Special Item hit

109

Survivors downed next to a raised pallet

1,912

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

79

Hatches closed

199

Survivors hit after they drop a pallet during chase

1,992

Survivors hit while carrying another survivor

371

Survivors detected using killer instinct

730

Killer vaults in chase

419

Survivors grabbed while performing a vault

6

Meters fallen

276

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

772

Blink attacks (The Nurse)

1,438

Survivors grabbed after triple blink (The Nurse)

3

Obsessions hooked

146

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

529

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

239

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

6,382

Survivors put to sleep (The Nightmare)

495

Reverse bear-traps put on survivors (The Pig)

256

Survivors sent to Cage of Atonement (The Executioner)

12

Survivors hit with Lethal Rush (The Blight)

881

Max Lacerations dealt (The Trickster)

210

Survivors with Broken effect downed

43

Condemned survivors (The Onryō)

244

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

57,519

Survivors downed by 24m+ hatchet throw (The Huntress)

12

Survivors downed with chainsaw (The Cannibal)

445

Intoxicated survivors downed (The Clown)

141

Survivors downed after phase walk (The Spirit)

170

Deep wounded survivors downed (The Legion)

216

Survivors downed while having max Sickness (The Plague)

58

Marked survivors downed (The Ghostface)

133

Survivors downed with Demon Fury (The Oni)

173

Survivors downed while speared (The Deathslinger)

119

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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