Total blood points earned

95,778,684

Max blood points amount spent on one character

8,726,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

74% Survivor

Killer 26%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

99

Survivor full load-out matches

771

Ultra rare addon warded without a protection ward

99

Survivor rank
Iridescent IV

Iridescent IV

5 / 5 pips
Adept progress 45%

23 / 51

Survivor
Got 23 Left 28
Killer

Killer

Killer perfect matches (5 000 points each category)

142

Killer full load-out matches

196

Ultra rare offering burned

12

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 063 Chief Bopo 91 599 864 628 353 1 671
72 064 Microsoft Webcam 3000 91 598 096 186 335 1 638
72 065 =) 91 591 063 1 204 962 3 482
72 066 Pavi 91 585 406 796 640 2 729
72 067 34me 91 585 119 1 028 581 2 560
72 068 abel 91 574 258 656 746 2 305
72 069 Mr.unlucky 91 567 784 540 790 3 463

Currently at

72 066 place

Pavi needs another

5 657 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,523

Obsessions healed

317

Survivors healed while you are injured

319

Survivors healed while rest are injured

467

Survivors unhooked

2,039

Survivors saved (from dying state/hook) in endgame

83

Knocked (In dying state) survivors healed

186

Survivors healed that come to you first

65

Protection hits for unhooked survivors

224

Protection hits for carried survivors

75

Survivors saved using pallet

6

Survivors affected with boon totems

2,939

Survivors affected with speed boost

0

Recovered from dying state

26

Take a hit with the Endurance status effect

70

Survivors healed in the Basement

3

Heals completed after all generators have been completed

25

Safe unhooks while broken

16

Protection hits during End Game

12

Objective actions

Objective actions

Highest prestige level

28

Mystery boxes opened

330

Items depleted

762

Repaired generators

2,799

Repaired damaged generators

792

Successful skill checks

18,546

Exit gates opened

299

Hex totems cleansed

145

Hex totems blessed

6

Chests opened

428

Chests opened in basement

73

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2,405

Matches in that picked up and used special item

17

Great skill checks while injured

300

Swap held Survivor items for new ones from chests (counts once per chest)

7

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,973

Finished repairs of generators while injured

103

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,941

Hits dodged by vaults

216

Basic attacks and projectiles dodged

3,652

Escapes after stunning killer using pallet

313

Escapes from killer gasp

51

Hooks sabotaged

162

Chases escaped after being injured in this chase

572

Chases lost by hiding in locker

1

Revealed killer aura

23

Unhooked yourself

19

Amount of screams

1,367

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

92

Pallet stun the Killer while holding a rare, common, or uncommon item

45

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

651

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

63

Escapes through hatch crawling (In dying state)

6

Escapes with new item

117

Escapes with somebody else item

15

Escapes being injured with for over half a match

71

Escapes while being downed at most once

318

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

546

Escapes healthy or injured through hatch

57

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

6

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

803

Obsessions sacrificed

182

Kills (Memento mories)

100

Kills (Memento mories) or sacrifices after last generator

165

All survivors sacrificed or killed (Memento Mori) before the last generator

100

Hooks

Hooks

Different survivors hooked in basement

204

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

67

Survivors hooked before single generator was repaired

351

Survivors hooked in endgame

101

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

476

Generators damaged with Undetectable effect

74

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

2

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

192

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

69

Oblivious effect applied

354

Survivors with Exposed effect downed

139

Survivors downed while carrying another survivor

32

Make unique survivors scream

339

Survivors hit with haste effect

101

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

758

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

107

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

74

Survivors hit after they drop a pallet during chase

518

Survivors hit while carrying another survivor

94

Survivors detected using killer instinct

872

Killer vaults in chase

145

Survivors grabbed while performing a vault

10

Meters fallen

573

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

395

Blink attacks (The Nurse)

26

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

249

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

645

Trials where all survivors suffered from madness 3 (The Doctor)

48

Hatchets thrown (The Huntress)

244

Survivors put to sleep (The Nightmare)

49

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

40

Survivors with Broken effect downed

206

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

32

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

33

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

62

Survivors downed while having max Sickness (The Plague)

116

Marked survivors downed (The Ghostface)

42

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

77

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

38

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

8

Killer abilities chart

Killer abilities chart

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