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Sath

76561198795491035

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,973,025

Max blood points amount spent on one character

2,083,343

Highest prestige level

21

Mystery boxes opened

79

Time played

220h 16m

Time played in last two weeks

1h 20m

Blood points per hour

163,316

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

13

Survivor full load-out matches

292

Ultra rare addon warded without a protection ward

25

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

11

Killer full load-out matches

13

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 913 silenth 25 250 284 620 79 316
97 914 Benjyxmj 25 250 080 943 75 288
97 915 Grimjoy 25 245 793 0 79 336
97 916 Sath 25 243 816 84 164 778
97 917 GIRL LOVER 25 242 144 115 10 94
97 918 Ysicc 25 240 388 395 325 1 159
97 919 cuttonix 25 239 777 197 82 435

Currently at

97 916 place

Sath needs another

1 977 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

623

Obsessions healed

144

Survivors healed while you are injured

179

Survivors healed while rest are injured

277

Survivors unhooked

721

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

87

Survivors healed that come to you first

68

Protection hits for unhooked survivors

67

Protection hits for carried survivors

12

Survivors saved using pallet

0

Survivors affected with boon totems

4,000

Survivors affected with speed boost

0

Recovered from dying state

162

Take a hit with the Endurance status effect

61

Survivors healed in the Basement

25

Heals completed after all generators have been completed

2

Safe unhooks while broken

17

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

456

Repaired generators

1,211

Repaired damaged generators

492

Successful skill checks

15,532

Exit gates opened

149

Hex totems cleansed

30

Hex totems blessed

0

Chests opened

241

Chests opened in basement

38

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

208

Great skill checks while injured

841

Swap held Survivor items for new ones from chests (counts once per chest)

44

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

61

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

558

Hits dodged by vaults

51

Basic attacks and projectiles dodged

1,303

Escapes after stunning killer using pallet

108

Escapes from killer gasp

60

Hooks sabotaged

46

Chases escaped after being injured in this chase

291

Chases lost by hiding in locker

47

Revealed killer aura

306

Unhooked yourself

24

Amount of screams

3,962

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,980

Blind killer using flashlight

120

Perform a fast vault within 3 seconds of getting hit

130

Pallet stun the Killer while holding a rare, common, or uncommon item

73

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

254

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

6

Escapes with new item

44

Escapes with somebody else item

3

Escapes being injured with for over half a match

57

Escapes while being downed at most once

153

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

214

Escapes healthy or injured through hatch

17

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

87

Obsessions sacrificed

23

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

11

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

17

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

47

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

84

Generators damaged with Undetectable effect

57

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

0

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

99

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

5

Make unique survivors scream

124

Survivors hit with haste effect

16

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

91

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

4

Survivors hit after they drop a pallet during chase

37

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

222

Killer vaults in chase

33

Survivors grabbed while performing a vault

1

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

21

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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