Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,722,110

Max blood points amount spent on one character

3,950,000

Highest prestige level

25

Mystery boxes opened

9

Time played

449h 36m

Time played in last two weeks

43h 39m

Blood points per hour

95,022

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

16

Survivor full load-out matches

109

Ultra rare addon warded without a protection ward

19

Survivor rank
Silver II

Silver II

4 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

129

Killer full load-out matches

140

Ultra rare offering burned

62

Killer rank
Silver I

Silver I

2 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 078 bonnie blue 42 273 394 331 193 379
81 079 Huoleton 42 273 091 949 45 195
81 080 veido 42 272 785 526 186 654
81 081 Mr.Mökki 42 272 419 338 80 431
81 082 Balakain 42 270 208 124 468 2 003
81 083 sage 42 267 073 804 159 682
81 084 Hanna Ho 42 256 654 21 294 1 542

Currently at

81 081 place

Mr.Mökki needs another

366 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

361

Obsessions healed

89

Survivors healed while you are injured

88

Survivors healed while rest are injured

152

Survivors unhooked

395

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

38

Survivors healed that come to you first

35

Protection hits for unhooked survivors

51

Protection hits for carried survivors

6

Survivors saved using pallet

1

Survivors affected with boon totems

4,091

Survivors affected with speed boost

0

Recovered from dying state

46

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

4

Heals completed after all generators have been completed

22

Safe unhooks while broken

1

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

249

Repaired generators

431

Repaired damaged generators

137

Successful skill checks

5,758

Exit gates opened

46

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

47

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

30

Great skill checks while injured

98

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,044

Finished repairs of generators while injured

73

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

360

Hits dodged by vaults

52

Basic attacks and projectiles dodged

669

Escapes after stunning killer using pallet

182

Escapes from killer gasp

13

Hooks sabotaged

17

Chases escaped after being injured in this chase

272

Chases lost by hiding in locker

0

Revealed killer aura

169

Unhooked yourself

4

Amount of screams

1,987

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

110

Pallet stun the Killer while holding a rare, common, or uncommon item

64

Trials where you've revealed or seen the Killer's aura 11+ times

997

Escapes

Escapes

Total escapes

80

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

12

Escapes with somebody else item

3

Escapes being injured with for over half a match

9

Escapes while being downed at most once

52

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

71

Escapes healthy or injured through hatch

2

Escaped by

98% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

341

Obsessions sacrificed

73

Kills (Memento mories)

175

Kills (Memento mories) or sacrifices after last generator

100

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

43

Survivors hooked before single generator was repaired

267

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

196

Generators damaged with Undetectable effect

58

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

3

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

150

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

84

Oblivious effect applied

199

Survivors with Exposed effect downed

106

Survivors downed while carrying another survivor

21

Make unique survivors scream

817

Survivors hit with haste effect

137

Injure or down survivors who are Hindered

60

Survivors that holding Special Item hit

148

Survivors downed next to a raised pallet

737

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

174

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

37

Survivors hit after they drop a pallet during chase

291

Survivors hit while carrying another survivor

55

Survivors detected using killer instinct

1,653

Killer vaults in chase

241

Survivors grabbed while performing a vault

13

Meters fallen

1,662

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

9

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

307

Matches finished with one or more Hex totems remaining

73

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

39

Survivors put to sleep (The Nightmare)

146

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

4

Survivors with Broken effect downed

121

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

16

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

36

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

46

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

110

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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