Total blood points earned

74,890,079

Max blood points amount spent on one character

6,120,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

49% Survivor

Killer 51%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

145

Ultra rare addon warded without a protection ward

7

Survivor rank
Iridescent II

Iridescent II

3 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

192

Killer full load-out matches

311

Ultra rare offering burned

8

Killer rank
Iridescent II

Iridescent II

2 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 492 Zitro 74 901 134 932 261 1 182
79 493 Jaeger 74 899 984 618 708 3 486
79 494 Tweaker 74 891 594 5 770 2 905 9 887
79 495 net_sunny 74 890 079 592 175 705
79 496 Alva 74 888 334 1 540 696 2 991
79 497 Reaxct 74 888 094 234 299 1 180
79 498 ·Бабаяга 74 883 519 2 010 88 302

Currently at

79 495 place

net_sunny needs another

1 515 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

360

Obsessions healed

65

Survivors healed while you are injured

60

Survivors healed while rest are injured

159

Survivors unhooked

473

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

37

Protection hits for unhooked survivors

25

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

83

Survivors affected with speed boost

0

Recovered from dying state

13

Take a hit with the Endurance status effect

71

Survivors healed in the Basement

5

Heals completed after all generators have been completed

44

Safe unhooks while broken

2

Protection hits during End Game

24

Objective actions

Objective actions

Highest prestige level

42

Mystery boxes opened

4

Items depleted

299

Repaired generators

705

Repaired damaged generators

197

Successful skill checks

6,665

Exit gates opened

60

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

49

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

48

Matches with 300+ seconds of repairing generators

3,300

Matches in that picked up and used special item

26

Great skill checks while injured

128

Swap held Survivor items for new ones from chests (counts once per chest)

18

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,803

Finished repairs of generators while injured

79

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

462

Hits dodged by vaults

36

Basic attacks and projectiles dodged

628

Escapes after stunning killer using pallet

106

Escapes from killer gasp

7

Hooks sabotaged

0

Chases escaped after being injured in this chase

293

Chases lost by hiding in locker

0

Revealed killer aura

46

Unhooked yourself

2

Amount of screams

1,618

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

128

Pallet stun the Killer while holding a rare, common, or uncommon item

92

Trials where you've revealed or seen the Killer's aura 11+ times

1,091

Escapes

Escapes

Total escapes

175

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

2

Escapes with new item

26

Escapes with somebody else item

0

Escapes being injured with for over half a match

9

Escapes while being downed at most once

111

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

7

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

139

Escapes healthy or injured through hatch

24

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

592

Obsessions sacrificed

130

Kills (Memento mories)

136

Kills (Memento mories) or sacrifices after last generator

172

All survivors sacrificed or killed (Memento Mori) before the last generator

43

Hooks

Hooks

Different survivors hooked in basement

55

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

36

Survivors hooked before single generator was repaired

451

Survivors hooked in endgame

106

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

375

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

5

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

48

Survivors with Exposed effect downed

99

Survivors downed while carrying another survivor

13

Make unique survivors scream

1,238

Survivors hit with haste effect

177

Injure or down survivors who are Hindered

50

Survivors that holding Special Item hit

614

Survivors downed next to a raised pallet

1,091

Survivors downed in Exit Gate

45

Survivors downed withit 30 seconds of breaking pallet or wall

122

Preventing escape

Preventing escape

Survivors grabbed from locker

114

Hatches closed

28

Survivors hit after they drop a pallet during chase

994

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

311

Killer vaults in chase

175

Survivors grabbed while performing a vault

23

Meters fallen

2,928

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

81

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

548

Matches finished with one or more Hex totems remaining

59

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

103

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

109

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

66

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

110

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

53

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

36

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

1,193

Killer abilities chart

Killer abilities chart

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