Total blood points earned

297,640,758

Max blood points amount spent on one character

31,800,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

25% Survivor

Killer 75%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

131

Survivor full load-out matches

576

Ultra rare addon warded without a protection ward

118

Survivor rank
Iridescent IV

Iridescent IV

4 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

1,293

Killer full load-out matches

1,440

Ultra rare offering burned

589

Killer rank
Silver I

Silver I

2 / 5 pips
Adept progress 43%

18 / 42

Killer
Got 18 Left 24

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 980 Yuria 295 714 321 2 816 3 681 13 990
33 981 Kramer 295 701 182 5 050 583 2 342
33 982 295 700 342 1 279 1 527 6 918
33 983 7 minutes 295 699 405 3 445 426 1 473
33 984 --=DELAMAIN=-- 295 696 940 3 912 1 194 5 480
33 985 Blutgottins 295 696 093 863 1 232 6 218
33 986 Pepper Ronni 295 694 611 2 558 1 088 4 954

Currently at

33 983 place

7 minutes needs another

937 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

955

Obsessions healed

249

Survivors healed while you are injured

215

Survivors healed while rest are injured

346

Survivors unhooked

1,411

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

193

Survivors healed that come to you first

108

Protection hits for unhooked survivors

90

Protection hits for carried survivors

15

Survivors saved using pallet

6

Survivors affected with boon totems

688

Survivors affected with speed boost

3

Recovered from dying state

132

Take a hit with the Endurance status effect

156

Survivors healed in the Basement

4

Heals completed after all generators have been completed

156

Safe unhooks while broken

18

Protection hits during End Game

71

Objective actions

Objective actions

Highest prestige level

75

Mystery boxes opened

21

Items depleted

261

Repaired generators

1,481

Repaired damaged generators

794

Successful skill checks

20,229

Exit gates opened

201

Hex totems cleansed

67

Hex totems blessed

0

Chests opened

67

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

602

Matches in that picked up and used special item

123

Great skill checks while injured

840

Swap held Survivor items for new ones from chests (counts once per chest)

17

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,152

Finished repairs of generators while injured

262

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,755

Hits dodged by vaults

119

Basic attacks and projectiles dodged

1,511

Escapes after stunning killer using pallet

495

Escapes from killer gasp

18

Hooks sabotaged

12

Chases escaped after being injured in this chase

904

Chases lost by hiding in locker

1

Revealed killer aura

612

Unhooked yourself

15

Amount of screams

4,938

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

253

Pallet stun the Killer while holding a rare, common, or uncommon item

430

Trials where you've revealed or seen the Killer's aura 11+ times

932

Escapes

Escapes

Total escapes

428

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

1

Escapes with new item

25

Escapes with somebody else item

5

Escapes being injured with for over half a match

37

Escapes while being downed at most once

266

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

384

Escapes healthy or injured through hatch

20

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

10

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,470

Obsessions sacrificed

836

Kills (Memento mories)

1,273

Kills (Memento mories) or sacrifices after last generator

1,143

All survivors sacrificed or killed (Memento Mori) before the last generator

234

Hooks

Hooks

Different survivors hooked in basement

417

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

338

Survivors hooked before single generator was repaired

2,291

Survivors hooked in endgame

374

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,844

Generators damaged with Undetectable effect

262

Survivors grabbed while repairing a generator

50

Survivors grabbed while cleansing a totem

8

Generators protection

45% Protected

Unprotected 55%

Hit survivors with a basic attack while you are Undetectable

484

Survivors injured while in the basement

86

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

452

Oblivious effect applied

1,141

Survivors with Exposed effect downed

336

Survivors downed while carrying another survivor

65

Make unique survivors scream

6,624

Survivors hit with haste effect

1,348

Injure or down survivors who are Hindered

230

Survivors that holding Special Item hit

920

Survivors downed next to a raised pallet

7,296

Survivors downed in Exit Gate

176

Survivors downed withit 30 seconds of breaking pallet or wall

616

Preventing escape

Preventing escape

Survivors grabbed from locker

432

Hatches closed

248

Survivors hit after they drop a pallet during chase

4,446

Survivors hit while carrying another survivor

276

Survivors detected using killer instinct

4,060

Killer vaults in chase

3,545

Survivors grabbed while performing a vault

217

Meters fallen

11,659

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

471

Blink attacks (The Nurse)

774

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

3,281

Matches finished with one or more Hex totems remaining

61

Traps triggered (The Hag)

134

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

429

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

5,628

Max Lacerations dealt (The Trickster)

30

Survivors with Broken effect downed

268

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

37

Damage Survivor pursued by a Guard (The Knight)

27

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

36

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

108

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

57

Damage Survivor pursued by a Guard (The First)

618

Perfectly times grab attacks (The Ghoul)

2,319

Survivors immobilized to a wall (The Slasher)

40

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

214

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

17

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

314

Survivors downed while speared (The Deathslinger)

237

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

20

Survivors downed with Dire Crows (The Artist)

78

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

757

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

153

Killer abilities chart

Killer abilities chart

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