Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

13,134,824

Max blood points amount spent on one character

1,030,000

Highest prestige level

19

Mystery boxes opened

5

Time played

43h 49m

Time played in last two weeks

31h 52m

Blood points per hour

299,768

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

6

Survivor full load-out matches

12

Ultra rare addon warded without a protection ward

1

Survivor rank
Silver IV

Silver IV

4 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

33

Killer full load-out matches

55

Ultra rare offering burned

1

Killer rank
Gold III

Gold III

3 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 676 ZxcP1vas 13 134 824 115 17 80
102 677 Scout 10 988 312 146 54 193
102 678 opEased 10 988 219 157 30 114
102 679 Howdy 10 983 754 90 15 44
102 680 CRNR 10 982 079 343 37 156
102 681 Akrokta 10 981 789 93 77 402
102 682 Elolvido 10 980 001 421 85 321

Currently at

102 679 place

Howdy needs another

4 465 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

64

Obsessions healed

17

Survivors healed while you are injured

25

Survivors healed while rest are injured

27

Survivors unhooked

76

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

11

Survivors healed that come to you first

7

Protection hits for unhooked survivors

8

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

115

Survivors affected with speed boost

0

Recovered from dying state

11

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

4

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

34

Repaired generators

80

Repaired damaged generators

19

Successful skill checks

1,300

Exit gates opened

8

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

12

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

3

Great skill checks while injured

12

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

423

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

48

Hits dodged by vaults

2

Basic attacks and projectiles dodged

120

Escapes after stunning killer using pallet

6

Escapes from killer gasp

4

Hooks sabotaged

35

Chases escaped after being injured in this chase

32

Chases lost by hiding in locker

3

Revealed killer aura

32

Unhooked yourself

4

Amount of screams

304

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

10

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

17

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

1

Escapes with new item

5

Escapes with somebody else item

1

Escapes being injured with for over half a match

2

Escapes while being downed at most once

7

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

13

Escapes healthy or injured through hatch

1

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

115

Obsessions sacrificed

22

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

23

All survivors sacrificed or killed (Memento Mori) before the last generator

7

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

21

Survivors hooked before single generator was repaired

52

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

96

Generators damaged with Undetectable effect

41

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

122

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

39

Oblivious effect applied

104

Survivors with Exposed effect downed

97

Survivors downed while carrying another survivor

15

Make unique survivors scream

213

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

218

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

141

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

9

Survivors hit after they drop a pallet during chase

102

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

275

Killer vaults in chase

174

Survivors grabbed while performing a vault

14

Meters fallen

489

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

110

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

19

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

97

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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