Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

31,974,600

Max blood points amount spent on one character

2,560,000

Highest prestige level

4

Mystery boxes opened

0

Time played

95h 46m

Time played in last two weeks

64h 34m

Blood points per hour

333,880

Estimated playtime per role

40% Survivor

Killer 60%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

5

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

92

Killer full load-out matches

100

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 43%

18 / 42

Killer
Got 18 Left 24

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 402 ЧЕМПИК >^< 28 885 451 362 100 340
89 403 Skye Steals Lemons 28 885 322 480 161 750
89 404 与星共坠 28 883 617 392 318 1 283
89 405 AshenHarmony 28 883 548 228 46 210
89 406 RONALDIHO 28 876 856 41 160 757
89 407 Azure 28 874 646 262 221 1 011
89 408 NuFFidy 28 873 951 73 219 1 089

Currently at

89 405 place

AshenHarmony needs another

69 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

94

Obsessions healed

26

Survivors healed while you are injured

20

Survivors healed while rest are injured

31

Survivors unhooked

73

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

15

Survivors healed that come to you first

15

Protection hits for unhooked survivors

3

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

362

Survivors affected with speed boost

4

Recovered from dying state

12

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

2

Heals completed after all generators have been completed

5

Safe unhooks while broken

2

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

54

Repaired generators

210

Repaired damaged generators

72

Successful skill checks

2,675

Exit gates opened

21

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

13

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,500

Matches in that picked up and used special item

9

Great skill checks while injured

83

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

926

Finished repairs of generators while injured

30

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

146

Hits dodged by vaults

14

Basic attacks and projectiles dodged

186

Escapes after stunning killer using pallet

14

Escapes from killer gasp

6

Hooks sabotaged

15

Chases escaped after being injured in this chase

82

Chases lost by hiding in locker

0

Revealed killer aura

130

Unhooked yourself

1

Amount of screams

560

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

28

Pallet stun the Killer while holding a rare, common, or uncommon item

20

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

46

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

4

Escapes with somebody else item

2

Escapes being injured with for over half a match

3

Escapes while being downed at most once

26

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

41

Escapes healthy or injured through hatch

3

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

251

Obsessions sacrificed

63

Kills (Memento mories)

73

Kills (Memento mories) or sacrifices after last generator

78

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

25

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

43

Survivors hooked before single generator was repaired

115

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

267

Generators damaged with Undetectable effect

91

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

1

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

86

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

117

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

23

Make unique survivors scream

456

Survivors hit with haste effect

80

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

205

Survivors downed next to a raised pallet

506

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

239

Preventing escape

Preventing escape

Survivors grabbed from locker

35

Hatches closed

21

Survivors hit after they drop a pallet during chase

177

Survivors hit while carrying another survivor

75

Survivors detected using killer instinct

502

Killer vaults in chase

149

Survivors grabbed while performing a vault

7

Meters fallen

821

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

28

Blink attacks (The Nurse)

24

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

228

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

138

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

68

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

994

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

25

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

139

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

18

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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