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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

110,794,369

Max blood points amount spent on one character

12,380,000

Highest prestige level

100

Mystery boxes opened

14

Time played

399h 35m

Time played in last two weeks

47h 37m

Blood points per hour

4,621

Estimated playtime per role

Survivor 54%
Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

151

Survivor rank

Iridescent II, 5 pipes

Survivor full load-out matches

611

Ultra rare addon warded without a protection ward

55

Items depleted

239

Survivor Adepts

Adepts got 9
Adepts left 42
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

198

Killer rank

Gold II, 1 pipes

Killer full load-out matches

275

Ultra rare offering burned

25

Killer Adepts

Adepts got 8
Adepts left 34
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,529

Obsessions healed

379

Survivors healed while you are injured

294

Survivors healed while rest are injured

610

Survivors unhooked

1,840

Survivors saved (from dying state/hook) in endgame

45

Knocked (In dying state) survivors healed

374

Survivors healed that come to you first

135

Protection hits for unhooked survivors

110

Protection hits for carried survivors

39

Survivors saved using pallet

19

Survivors affected with boon totems

4,161

Survivors affected with speed boost

5

Recovered from dying state

274

Take a hit with the Endurance status effect

167

Survivors healed in the Basement

20

Heals completed after all generators have been completed

133

Safe unhooks while broken

12

Protection hits during End Game

81

Objective actions

Objective actions

Repaired generators

1,194

Repaired damaged generators

503

Successful skill checks

16,168

Exit gates opened

107

Hex totems cleansed

68

Hex totems blessed

1

Chests opened

157

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

53

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

137

Great skill checks while injured

984

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,645

Finished repairs of generators while injured

144

Chests opened with a key

7

Boldness actions

Boldness actions

Vaults in chase

1,918

Hits dodged by vaults

148

Basic attacks and projectiles dodged

2,613

Escapes after stunning killer using pallet

458

Escapes from killer gasp

28

Hooks sabotaged

2

Chases escaped after being injured in this chase

1,100

Chases lost by hiding in locker

11

Revealed killer aura

2,868

Unhooked yourself

18

Amount of screams

10,388

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,940

Blind killer using flashlight

68

Perform a fast vault within 3 seconds of getting hit

299

Pallet stun the Killer while holding a rare, common, or uncommon item

387

Trials where you've revealed or seen the Killer's aura 11+ times

2,234

Escapes

Escapes

Total escapes

314

Escapes crawling (In dying state) through exit gates

49

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

6

Escapes with new item

43

Escapes with somebody else item

0

Escapes being injured with for over half a match

34

Escapes while being downed at most once

219

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

226

Escapes healthy or injured through hatch

33

Escaped by

Exit Gates 88%
Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

813

Obsessions sacrificed

173

Kills (Memento mories)

101

Kills (Memento mories) or sacrifices after last generator

89

All survivors sacrificed or killed (Memento Mori) before the last generator

35

Hooks

Hooks

Different survivors hooked in basement

71

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

183

Survivors hooked before single generator was repaired

973

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

490

Generators damaged with Undetectable effect

100

Survivors grabbed while repairing a generator

51

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 61%
Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

234

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

41

Oblivious effect applied

250

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

122

Make unique survivors scream

1,540

Survivors hit with haste effect

220

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

83

Survivors downed next to a raised pallet

1,637

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

72

Preventing escape

Preventing escape

Survivors grabbed from locker

122

Hatches closed

46

Survivors hit after they drop a pallet during chase

710

Survivors hit while carrying another survivor

236

Survivors detected using killer instinct

780

Killer vaults in chase

302

Survivors grabbed while performing a vault

72

Meters fallen

3,644

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

161

Uncloak attacks (The Wraith)

29

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

639

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

201

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

437

Max Lacerations dealt (The Trickster)

74

Survivors with Broken effect downed

57

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

24

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

254

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

19

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

44

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

71

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

20

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

63

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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