Total blood points earned

90,451,947

Max blood points amount spent on one character

5,178,000

Time played

415h 44m

Time played in last two weeks

2h 19m

Blood points per hour

217,572

Estimated playtime per role

72% Survivor

Killer 28%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

78

Survivor full load-out matches

454

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

97

Killer full load-out matches

107

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 380 Altruist 14 273 106 99 97 353
106 381 HiWeirdDanielTTV 14 271 951 107 96 380
106 382 fox 14 270 571 250 143 513
106 383 RomTavor 14 269 833 184 24 132
106 384 Jude 14 267 620 424 43 169
106 385 Simp4Myers 14 264 097 463 64 310
106 386 RustingInPeace 14 262 153 64 44 226

Currently at

106 383 place

RomTavor needs another

738 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,091

Obsessions healed

251

Survivors healed while you are injured

176

Survivors healed while rest are injured

330

Survivors unhooked

1,353

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

170

Survivors healed that come to you first

97

Protection hits for unhooked survivors

93

Protection hits for carried survivors

42

Survivors saved using pallet

8

Survivors affected with boon totems

1,246

Survivors affected with speed boost

0

Recovered from dying state

240

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

3

Heals completed after all generators have been completed

81

Safe unhooks while broken

10

Protection hits during End Game

34

Objective actions

Objective actions

Highest prestige level

34

Mystery boxes opened

265

Items depleted

536

Repaired generators

1,665

Repaired damaged generators

545

Successful skill checks

17,054

Exit gates opened

124

Hex totems cleansed

50

Hex totems blessed

0

Chests opened

86

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

270

Great skill checks while injured

425

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

154

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,530

Hits dodged by vaults

137

Basic attacks and projectiles dodged

1,811

Escapes after stunning killer using pallet

198

Escapes from killer gasp

104

Hooks sabotaged

141

Chases escaped after being injured in this chase

490

Chases lost by hiding in locker

51

Revealed killer aura

249

Unhooked yourself

18

Amount of screams

3,629

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

114

Perform a fast vault within 3 seconds of getting hit

231

Pallet stun the Killer while holding a rare, common, or uncommon item

147

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

332

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

4

Escapes with new item

37

Escapes with somebody else item

3

Escapes being injured with for over half a match

20

Escapes while being downed at most once

167

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

292

Escapes healthy or injured through hatch

18

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

506

Obsessions sacrificed

97

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

117

All survivors sacrificed or killed (Memento Mori) before the last generator

44

Hooks

Hooks

Different survivors hooked in basement

60

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

36

Survivors hooked before single generator was repaired

89

Survivors hooked in endgame

81

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

358

Generators damaged with Undetectable effect

49

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

5

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

260

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

139

Oblivious effect applied

169

Survivors with Exposed effect downed

99

Survivors downed while carrying another survivor

15

Make unique survivors scream

286

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

298

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

38

Survivors hit after they drop a pallet during chase

429

Survivors hit while carrying another survivor

62

Survivors detected using killer instinct

82

Killer vaults in chase

42

Survivors grabbed while performing a vault

1

Meters fallen

582

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

87

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

21

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

665

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

4

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

97

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

40

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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