Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

107,126,748

Max blood points amount spent on one character

5,903,491

Highest prestige level

7

Mystery boxes opened

404

Time played

538h 28m

Time played in last two weeks

36m

Blood points per hour

198,948

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

166

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 80%

41 / 51

Survivor
Got 41 Left 10
Killer

Killer

Killer perfect matches (5 000 points each category)

233

Killer full load-out matches

377

Ultra rare offering burned

37

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 86%

36 / 42

Killer
Got 36 Left 6

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 980 s1kroo 3 024 077 20 9 52
111 981 Kozaxq 3 024 008 30 24 105
111 982 Z3N™ 3 022 750 0 65 202
111 983 Centurion 3 022 164 75 8 47
111 984 Ra1n 3 020 290 37 15 84
111 985 ItsXal 3 019 054 60 48 176
111 986 Ava Re (rhis) 3 018 500 1 000 100 121

Currently at

111 983 place

Centurion needs another

586 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

954

Obsessions healed

222

Survivors healed while you are injured

180

Survivors healed while rest are injured

384

Survivors unhooked

905

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

112

Survivors healed that come to you first

95

Protection hits for unhooked survivors

75

Protection hits for carried survivors

23

Survivors saved using pallet

3

Survivors affected with boon totems

3,595

Survivors affected with speed boost

1

Recovered from dying state

104

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

7

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

509

Repaired generators

1,498

Repaired damaged generators

616

Successful skill checks

13,754

Exit gates opened

157

Hex totems cleansed

20

Hex totems blessed

5

Chests opened

472

Chests opened in basement

67

Escapes when playing without any perk and repaired generator(s)

35

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

117

Great skill checks while injured

259

Swap held Survivor items for new ones from chests (counts once per chest)

90

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

151

Finished repairs of generators while injured

11

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

786

Hits dodged by vaults

57

Basic attacks and projectiles dodged

1,389

Escapes after stunning killer using pallet

132

Escapes from killer gasp

45

Hooks sabotaged

65

Chases escaped after being injured in this chase

538

Chases lost by hiding in locker

8

Revealed killer aura

1,957

Unhooked yourself

20

Amount of screams

3,821

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,480

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

83

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

301

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

5

Escapes with new item

157

Escapes with somebody else item

10

Escapes being injured with for over half a match

20

Escapes while being downed at most once

176

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

243

Escapes healthy or injured through hatch

32

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,453

Obsessions sacrificed

345

Kills (Memento mories)

71

Kills (Memento mories) or sacrifices after last generator

308

All survivors sacrificed or killed (Memento Mori) before the last generator

199

Hooks

Hooks

Different survivors hooked in basement

247

Basement trees (3 or 4 survivors hooked in basement in this same time)

60

Survivors hooked while all remaining were injured

216

Survivors hooked before single generator was repaired

511

Survivors hooked in endgame

166

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

861

Generators damaged with Undetectable effect

138

Survivors grabbed while repairing a generator

71

Survivors grabbed while cleansing a totem

9

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

318

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

261

Oblivious effect applied

851

Survivors with Exposed effect downed

265

Survivors downed while carrying another survivor

70

Make unique survivors scream

2,167

Survivors hit with haste effect

733

Injure or down survivors who are Hindered

97

Survivors that holding Special Item hit

302

Survivors downed next to a raised pallet

1,802

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

114

Hatches closed

100

Survivors hit after they drop a pallet during chase

876

Survivors hit while carrying another survivor

167

Survivors detected using killer instinct

1,950

Killer vaults in chase

794

Survivors grabbed while performing a vault

3

Meters fallen

425

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

24

Uncloak attacks (The Wraith)

23

Blink attacks (The Nurse)

45

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

55

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

512

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

1,336

Survivors put to sleep (The Nightmare)

306

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

70

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

6

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

166

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

35

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

9

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

118

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

96

Survivors downed while having max Sickness (The Plague)

32

Marked survivors downed (The Ghostface)

110

Survivors downed with Demon Fury (The Oni)

41

Survivors downed while speared (The Deathslinger)

44

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

139

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

21

Down survivor you recently teleported to (The Singularity)

32

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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