Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

64,645,255

Max blood points amount spent on one character

4,259,836

Highest prestige level

21

Mystery boxes opened

193

Time played

415h 54m

Time played in last two weeks

5h 59m

Blood points per hour

155,435

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

484

Ultra rare addon warded without a protection ward

51

Survivor rank
Gold III

Gold III

5 / 5 pips
Adept progress 39%

20 / 51

Survivor
Got 20 Left 31
Killer

Killer

Killer perfect matches (5 000 points each category)

119

Killer full load-out matches

179

Ultra rare offering burned

9

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 48%

20 / 42

Killer
Got 20 Left 22

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 916 Mr. EzBake 17 125 279 7 134 1 969 6 573
101 917 Lydela 17 124 327 377 121 447
101 918 YaBoiJag 17 122 528 257 78 349
101 919 MiDodge 17 121 637 1 267 140 390
101 920 Orange 17 118 348 67 37 147
101 921 lilouli 17 114 440 722 72 183
101 922 农村胤叔 17 114 388 331 127 490

Currently at

101 919 place

MiDodge needs another

891 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

764

Obsessions healed

202

Survivors healed while you are injured

182

Survivors healed while rest are injured

195

Survivors unhooked

790

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

116

Survivors healed that come to you first

96

Protection hits for unhooked survivors

327

Protection hits for carried survivors

68

Survivors saved using pallet

5

Survivors affected with boon totems

2,082

Survivors affected with speed boost

1

Recovered from dying state

123

Take a hit with the Endurance status effect

131

Survivors healed in the Basement

5

Heals completed after all generators have been completed

18

Safe unhooks while broken

0

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

432

Repaired generators

1,116

Repaired damaged generators

745

Successful skill checks

16,155

Exit gates opened

122

Hex totems cleansed

129

Hex totems blessed

0

Chests opened

162

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

49

Great skill checks while injured

258

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

924

Finished repairs of generators while injured

14

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,129

Hits dodged by vaults

111

Basic attacks and projectiles dodged

1,281

Escapes after stunning killer using pallet

174

Escapes from killer gasp

39

Hooks sabotaged

83

Chases escaped after being injured in this chase

514

Chases lost by hiding in locker

0

Revealed killer aura

13

Unhooked yourself

59

Amount of screams

3,521

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

46

Perform a fast vault within 3 seconds of getting hit

92

Pallet stun the Killer while holding a rare, common, or uncommon item

116

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

271

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

18

Escapes with somebody else item

4

Escapes being injured with for over half a match

15

Escapes while being downed at most once

117

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

247

Escapes healthy or injured through hatch

6

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,565

Obsessions sacrificed

167

Kills (Memento mories)

60

Kills (Memento mories) or sacrifices after last generator

140

All survivors sacrificed or killed (Memento Mori) before the last generator

65

Hooks

Hooks

Different survivors hooked in basement

109

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

118

Survivors hooked before single generator was repaired

364

Survivors hooked in endgame

62

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

632

Generators damaged with Undetectable effect

49

Survivors grabbed while repairing a generator

66

Survivors grabbed while cleansing a totem

11

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

62

Oblivious effect applied

83

Survivors with Exposed effect downed

143

Survivors downed while carrying another survivor

33

Make unique survivors scream

729

Survivors hit with haste effect

221

Injure or down survivors who are Hindered

38

Survivors that holding Special Item hit

117

Survivors downed next to a raised pallet

907

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

69

Hatches closed

68

Survivors hit after they drop a pallet during chase

524

Survivors hit while carrying another survivor

106

Survivors detected using killer instinct

1,149

Killer vaults in chase

502

Survivors grabbed while performing a vault

2

Meters fallen

365

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

504

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

315

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,071

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

129

Survivors sent to Cage of Atonement (The Executioner)

31

Survivors hit with Lethal Rush (The Blight)

38

Max Lacerations dealt (The Trickster)

97

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

104

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

110

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

185

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

174

Survivors downed with Demon Fury (The Oni)

282

Survivors downed while speared (The Deathslinger)

135

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

25

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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