Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

188,177,357

Max blood points amount spent on one character

16,891,422

Highest prestige level

14

Mystery boxes opened

1,175

Time played

1406h 25m

Time played in last two weeks

16h 25m

Blood points per hour

133,799

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

316

Survivor full load-out matches

889

Ultra rare addon warded without a protection ward

95

Survivor rank
Iridescent I

Iridescent I

Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

18

Killer full load-out matches

44

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
52 365 OSNAMAT 154 521 412 2 621 1 057 4 360
52 366 fyymbxdshhyjtxdbbjm 154 520 468 1 967 613 2 256
52 367 hawktuahlicious 154 514 451 1 727 826 3 513
52 368 Lost and confused 154 509 823 171 1 530 5 800
52 369 Priney 154 495 192 1 272 591 2 518
52 370 echpichmack 154 492 326 3 777 1 083 5 014
52 371 Gaming Atze 154 477 939 2 262 341 1 763

Currently at

52 368 place

Lost and confused needs another

4 628 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,570

Obsessions healed

994

Survivors healed while you are injured

1,219

Survivors healed while rest are injured

1,619

Survivors unhooked

5,815

Survivors saved (from dying state/hook) in endgame

202

Knocked (In dying state) survivors healed

739

Survivors healed that come to you first

173

Protection hits for unhooked survivors

661

Protection hits for carried survivors

307

Survivors saved using pallet

24

Survivors affected with boon totems

11,501

Survivors affected with speed boost

86

Recovered from dying state

50

Take a hit with the Endurance status effect

40

Survivors healed in the Basement

6

Heals completed after all generators have been completed

36

Safe unhooks while broken

11

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

1,096

Repaired generators

6,290

Repaired damaged generators

2,493

Successful skill checks

57,150

Exit gates opened

743

Hex totems cleansed

509

Hex totems blessed

28

Chests opened

474

Chests opened in basement

69

Escapes when playing without any perk and repaired generator(s)

36

Matches with 300+ seconds of repairing generators

916

Matches in that picked up and used special item

49

Great skill checks while injured

357

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,375

Finished repairs of generators while injured

90

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

8,186

Hits dodged by vaults

886

Basic attacks and projectiles dodged

11,725

Escapes after stunning killer using pallet

1,075

Escapes from killer gasp

143

Hooks sabotaged

182

Chases escaped after being injured in this chase

2,637

Chases lost by hiding in locker

17

Revealed killer aura

258

Unhooked yourself

84

Amount of screams

1,737

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,640

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

160

Pallet stun the Killer while holding a rare, common, or uncommon item

47

Trials where you've revealed or seen the Killer's aura 11+ times

27

Escapes

Escapes

Total escapes

1,651

Escapes crawling (In dying state) through exit gates

163

Escapes through hatch

111

Escapes through hatch crawling (In dying state)

32

Escapes with new item

219

Escapes with somebody else item

49

Escapes being injured with for over half a match

279

Escapes while being downed at most once

912

Escapes after unhooked yourself

34

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,377

Escapes healthy or injured through hatch

79

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

20

Campbell's Chapel (Upstairs Main Building)

20

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

20

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

13

The Pale Rose (Steamboat)

17

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

22

Dead Dawg Saloon (Upstairs Saloon)

17

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

18

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

171

Obsessions sacrificed

40

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

34

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

19

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

96

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

50

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

11

Survivors with Exposed effect downed

21

Survivors downed while carrying another survivor

13

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

202

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

19

Survivors hit after they drop a pallet during chase

84

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

132

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

15

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

38

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

12

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

27

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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