Total blood points earned

30,172,848

Max blood points amount spent on one character

3,510,000

Time played

177h 55m

Time played in last two weeks

50h 21m

Blood points per hour

169,590

Estimated playtime per role

41% Survivor

Killer 59%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

166

Ultra rare addon warded without a protection ward

37

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

107

Killer full load-out matches

186

Ultra rare offering burned

45

Killer rank
Gold III

Gold III

2 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 187 rat 30 183 019 157 190 894
97 188 Dan 30 181 413 137 220 1 440
97 189 QuickShot 30 174 224 384 169 696
97 190 InvisibleDealDough 30 172 848 360 82 314
97 191 LunarLime 30 171 848 109 179 840
97 192 Tashengl 30 169 437 595 94 504
97 193 rainycloud 30 167 536 223 449 2 044

Currently at

97 190 place

InvisibleDealDough needs another

1 376 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

283

Obsessions healed

44

Survivors healed while you are injured

70

Survivors healed while rest are injured

98

Survivors unhooked

318

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

33

Survivors healed that come to you first

19

Protection hits for unhooked survivors

29

Protection hits for carried survivors

17

Survivors saved using pallet

3

Survivors affected with boon totems

260

Survivors affected with speed boost

1

Recovered from dying state

19

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

0

Heals completed after all generators have been completed

21

Safe unhooks while broken

0

Protection hits during End Game

26

Objective actions

Objective actions

Highest prestige level

6

Mystery boxes opened

28

Items depleted

150

Repaired generators

314

Repaired damaged generators

94

Successful skill checks

5,161

Exit gates opened

23

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

56

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

52

Great skill checks while injured

90

Swap held Survivor items for new ones from chests (counts once per chest)

22

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,514

Finished repairs of generators while injured

30

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

333

Hits dodged by vaults

24

Basic attacks and projectiles dodged

702

Escapes after stunning killer using pallet

143

Escapes from killer gasp

8

Hooks sabotaged

2

Chases escaped after being injured in this chase

209

Chases lost by hiding in locker

0

Revealed killer aura

631

Unhooked yourself

7

Amount of screams

1,253

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,040

Blind killer using flashlight

141

Perform a fast vault within 3 seconds of getting hit

74

Pallet stun the Killer while holding a rare, common, or uncommon item

129

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

82

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

3

Escapes with new item

10

Escapes with somebody else item

3

Escapes being injured with for over half a match

14

Escapes while being downed at most once

52

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

60

Escapes healthy or injured through hatch

4

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

360

Obsessions sacrificed

98

Kills (Memento mories)

150

Kills (Memento mories) or sacrifices after last generator

110

All survivors sacrificed or killed (Memento Mori) before the last generator

28

Hooks

Hooks

Different survivors hooked in basement

80

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

64

Survivors hooked before single generator was repaired

276

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

336

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

44

Survivors grabbed while cleansing a totem

2

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

79

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

131

Oblivious effect applied

211

Survivors with Exposed effect downed

136

Survivors downed while carrying another survivor

36

Make unique survivors scream

720

Survivors hit with haste effect

105

Injure or down survivors who are Hindered

34

Survivors that holding Special Item hit

165

Survivors downed next to a raised pallet

821

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

99

Preventing escape

Preventing escape

Survivors grabbed from locker

86

Hatches closed

18

Survivors hit after they drop a pallet during chase

332

Survivors hit while carrying another survivor

66

Survivors detected using killer instinct

571

Killer vaults in chase

190

Survivors grabbed while performing a vault

18

Meters fallen

1,727

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

113

Blink attacks (The Nurse)

171

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

205

Matches finished with one or more Hex totems remaining

36

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

106

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

31

Survivors with Broken effect downed

30

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

179

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

163

Deep wounded survivors downed (The Legion)

54

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

31

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

42

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

20

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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