Steam avatar

Alexir

76561198453705019

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

12,971,701

Max blood points amount spent on one character

1,940,000

Highest prestige level

3

Mystery boxes opened

18

Time played

222h 8m

Time played in last two weeks

4h 19m

Blood points per hour

58,396

Estimated playtime per role

42% Survivor

Killer 58%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

9

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

62

Killer full load-out matches

56

Ultra rare offering burned

3

Killer rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 275 Ritashi 3 198 876 0 42 244
111 276 l0can3 3 195 857 1 011 28 142
111 277 Farnkie123 3 195 687 44 22 149
111 278 Alexir 3 195 237 61 13 71
111 279 Zillarex7 3 194 402 123 8 23
111 280 Тупо Джыраф 3 194 152 47 30 153
111 281 Baby Don't Hurt me 3 194 077 57 7 32

Currently at

111 278 place

Alexir needs another

450 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

89

Obsessions healed

15

Survivors healed while you are injured

25

Survivors healed while rest are injured

41

Survivors unhooked

137

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

20

Survivors healed that come to you first

9

Protection hits for unhooked survivors

18

Protection hits for carried survivors

3

Survivors saved using pallet

2

Survivors affected with boon totems

403

Survivors affected with speed boost

0

Recovered from dying state

22

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

2

Heals completed after all generators have been completed

4

Safe unhooks while broken

3

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

41

Repaired generators

231

Repaired damaged generators

53

Successful skill checks

3,083

Exit gates opened

15

Hex totems cleansed

4

Hex totems blessed

0

Chests opened

24

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

12

Great skill checks while injured

75

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

966

Finished repairs of generators while injured

40

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

76

Hits dodged by vaults

8

Basic attacks and projectiles dodged

126

Escapes after stunning killer using pallet

14

Escapes from killer gasp

14

Hooks sabotaged

3

Chases escaped after being injured in this chase

51

Chases lost by hiding in locker

0

Revealed killer aura

643

Unhooked yourself

4

Amount of screams

678

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,040

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

21

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

244

Escapes

Escapes

Total escapes

36

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

10

Escapes with somebody else item

3

Escapes being injured with for over half a match

6

Escapes while being downed at most once

23

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

28

Escapes healthy or injured through hatch

4

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

252

Obsessions sacrificed

62

Kills (Memento mories)

63

Kills (Memento mories) or sacrifices after last generator

88

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

55

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

49

Survivors hooked before single generator was repaired

151

Survivors hooked in endgame

50

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

184

Generators damaged with Undetectable effect

66

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

2

Generators protection

35% Protected

Unprotected 65%

Hit survivors with a basic attack while you are Undetectable

103

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

44

Oblivious effect applied

176

Survivors with Exposed effect downed

36

Survivors downed while carrying another survivor

32

Make unique survivors scream

597

Survivors hit with haste effect

75

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

490

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

37

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

15

Survivors hit after they drop a pallet during chase

219

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

574

Killer vaults in chase

107

Survivors grabbed while performing a vault

10

Meters fallen

1,013

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

10

Blink attacks (The Nurse)

87

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

143

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

176

Survivors put to sleep (The Nightmare)

29

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

94

Survivors with Broken effect downed

40

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

33

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

14

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

12

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

207

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

34

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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