Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

196,585,294

Max blood points amount spent on one character

17,467,909

Highest prestige level

20

Mystery boxes opened

1,000

Time played

3506h 53m

Time played in last two weeks

0m

Blood points per hour

56,057

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

344

Survivor full load-out matches

3,124

Ultra rare addon warded without a protection ward

105

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 49%

25 / 51

Survivor
Got 25 Left 26
Killer

Killer

Killer perfect matches (5 000 points each category)

78

Killer full load-out matches

184

Ultra rare offering burned

56

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
49 770 Yamji 142 129 907 1 177 1 238 5 263
49 771 poksytaistelija 142 129 096 437 710 3 029
49 772 Leon S. Keneweed 142 128 093 542 526 2 356
49 773 Mr.SeaBiscuit 142 120 591 304 1 254 4 784
49 774 What3r 142 105 686 1 935 235 1 222
49 775 Тигр 142 090 799 347 618 2 528
49 776 RekRut×Rash×Yepta 142 084 551 3 472 648 3 111

Currently at

49 773 place

Mr.SeaBiscuit needs another

7 502 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,201

Obsessions healed

1,157

Survivors healed while you are injured

1,368

Survivors healed while rest are injured

1,730

Survivors unhooked

6,967

Survivors saved (from dying state/hook) in endgame

223

Knocked (In dying state) survivors healed

721

Survivors healed that come to you first

326

Protection hits for unhooked survivors

537

Protection hits for carried survivors

300

Survivors saved using pallet

40

Survivors affected with boon totems

17,340

Survivors affected with speed boost

19

Recovered from dying state

132

Take a hit with the Endurance status effect

111

Survivors healed in the Basement

39

Heals completed after all generators have been completed

28

Safe unhooks while broken

5

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

1,983

Repaired generators

6,029

Repaired damaged generators

2,534

Successful skill checks

58,601

Exit gates opened

667

Hex totems cleansed

322

Hex totems blessed

1

Chests opened

1,192

Chests opened in basement

112

Escapes when playing without any perk and repaired generator(s)

39

Matches with 300+ seconds of repairing generators

305

Matches in that picked up and used special item

190

Great skill checks while injured

775

Swap held Survivor items for new ones from chests (counts once per chest)

95

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,562

Finished repairs of generators while injured

69

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

6,223

Hits dodged by vaults

672

Basic attacks and projectiles dodged

11,526

Escapes after stunning killer using pallet

2,164

Escapes from killer gasp

213

Hooks sabotaged

621

Chases escaped after being injured in this chase

2,467

Chases lost by hiding in locker

5

Revealed killer aura

1,040

Unhooked yourself

121

Amount of screams

6,999

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

179

Perform a fast vault within 3 seconds of getting hit

150

Pallet stun the Killer while holding a rare, common, or uncommon item

191

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

1,582

Escapes crawling (In dying state) through exit gates

96

Escapes through hatch

124

Escapes through hatch crawling (In dying state)

24

Escapes with new item

187

Escapes with somebody else item

11

Escapes being injured with for over half a match

137

Escapes while being downed at most once

771

Escapes after unhooked yourself

37

Escapes as obsession without getting a hit as last survivor

14

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

10

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,362

Escapes healthy or injured through hatch

100

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

15

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

4

The Game (Bathroom)

20

Mount Ormond Resort (Chalet/Main Building)

18

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

17

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

19

Killer statistics

Killer statistics

Kills

Kills

Hooks

427

Obsessions sacrificed

81

Kills (Memento mories)

100

Kills (Memento mories) or sacrifices after last generator

115

All survivors sacrificed or killed (Memento Mori) before the last generator

34

Hooks

Hooks

Different survivors hooked in basement

160

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

60

Survivors hooked before single generator was repaired

171

Survivors hooked in endgame

48

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

256

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

10

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

53

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

127

Survivors with Exposed effect downed

93

Survivors downed while carrying another survivor

25

Make unique survivors scream

352

Survivors hit with haste effect

189

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

538

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

43

Survivors hit after they drop a pallet during chase

422

Survivors hit while carrying another survivor

84

Survivors detected using killer instinct

266

Killer vaults in chase

96

Survivors grabbed while performing a vault

2

Meters fallen

204

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

33

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

7

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

730

Trials where all survivors suffered from madness 3 (The Doctor)

40

Hatchets thrown (The Huntress)

764

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

17

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8,960

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

45

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

13

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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