Total blood points earned

51,636,037

Max blood points amount spent on one character

6,034,000

Time played

469h 16m

Time played in last two weeks

22h 6m

Blood points per hour

110,036

Estimated playtime per role

7% Survivor

Killer 93%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

33

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 63%

32 / 51

Survivor
Got 32 Left 19
Killer

Killer

Killer perfect matches (5 000 points each category)

388

Killer full load-out matches

483

Ultra rare offering burned

26

Killer rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 69%

29 / 42

Killer
Got 29 Left 13

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 823 TTKiNTT 51 639 658 791 368 1 583
86 824 Geo 51 639 425 928 456 1 481
86 825 Great Beebo 51 637 798 1 037 20 130
86 826 Alexandr Xoffman 51 636 037 2 658 128 253
86 827 a small wooden horse 51 635 754 323 236 1 481
86 828 mil baseados 51 635 735 321 363 1 677
86 829 Nanda SKINS 51 633 462 87 389 2 042

Currently at

86 826 place

Alexandr Xoffman needs another

1 761 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

208

Obsessions healed

39

Survivors healed while you are injured

63

Survivors healed while rest are injured

44

Survivors unhooked

128

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

32

Survivors healed that come to you first

35

Protection hits for unhooked survivors

259

Protection hits for carried survivors

36

Survivors saved using pallet

5

Survivors affected with boon totems

284

Survivors affected with speed boost

50

Recovered from dying state

2

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Highest prestige level

35

Mystery boxes opened

445

Items depleted

62

Repaired generators

253

Repaired damaged generators

89

Successful skill checks

1,685

Exit gates opened

50

Hex totems cleansed

103

Hex totems blessed

20

Chests opened

120

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

0

Great skill checks while injured

6

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

60

Finished repairs of generators while injured

1

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

295

Hits dodged by vaults

60

Basic attacks and projectiles dodged

286

Escapes after stunning killer using pallet

78

Escapes from killer gasp

13

Hooks sabotaged

50

Chases escaped after being injured in this chase

121

Chases lost by hiding in locker

35

Revealed killer aura

100

Unhooked yourself

51

Amount of screams

144

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

4

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

5

Escapes

Escapes

Total escapes

128

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

1

Escapes with new item

6

Escapes with somebody else item

1

Escapes being injured with for over half a match

2

Escapes while being downed at most once

35

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

124

Escapes healthy or injured through hatch

1

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,658

Obsessions sacrificed

450

Kills (Memento mories)

112

Kills (Memento mories) or sacrifices after last generator

434

All survivors sacrificed or killed (Memento Mori) before the last generator

200

Hooks

Hooks

Different survivors hooked in basement

193

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

143

Survivors hooked before single generator was repaired

776

Survivors hooked in endgame

253

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,117

Generators damaged with Undetectable effect

136

Survivors grabbed while repairing a generator

91

Survivors grabbed while cleansing a totem

17

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

37

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

35

Oblivious effect applied

82

Survivors with Exposed effect downed

271

Survivors downed while carrying another survivor

97

Make unique survivors scream

1,112

Survivors hit with haste effect

235

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

165

Survivors downed next to a raised pallet

2,536

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

84

Hatches closed

151

Survivors hit after they drop a pallet during chase

946

Survivors hit while carrying another survivor

269

Survivors detected using killer instinct

156

Killer vaults in chase

83

Survivors grabbed while performing a vault

20

Meters fallen

175

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

6,679

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

383

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

1,058

Trials where all survivors suffered from madness 3 (The Doctor)

82

Hatchets thrown (The Huntress)

2,268

Survivors put to sleep (The Nightmare)

247

Reverse bear-traps put on survivors (The Pig)

133

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

367

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

54

Condemned survivors (The Onryō)

83

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

11

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

340

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

247

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

54

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

68

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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