Total blood points earned

237,363,533

Max blood points amount spent on one character

20,421,035

Time played

1191h 59m

Time played in last two weeks

0m

Blood points per hour

199,133

Estimated playtime per role

43% Survivor

Killer 57%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

156

Survivor full load-out matches

1,319

Ultra rare addon warded without a protection ward

228

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

670

Killer full load-out matches

1,100

Ultra rare offering burned

53

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
40 974 Hex: Cuse Me 237 376 378 2 053 1 149 4 817
40 975 Dingsface 237 375 695 4 411 725 2 993
40 976 Adma? 237 366 987 2 608 671 3 329
40 977 MonsieurGary 237 363 533 2 947 665 2 750
40 978 Tokers 237 361 417 332 975 5 340
40 979 MångataLK 237 357 886 3 384 2 276 7 434
40 980 marbxn 237 357 669 4 466 2 284 7 416

Currently at

40 977 place

MonsieurGary needs another

3 454 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,008

Obsessions healed

454

Survivors healed while you are injured

398

Survivors healed while rest are injured

500

Survivors unhooked

2,360

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

257

Survivors healed that come to you first

126

Protection hits for unhooked survivors

208

Protection hits for carried survivors

47

Survivors saved using pallet

26

Survivors affected with boon totems

4,756

Survivors affected with speed boost

23

Recovered from dying state

85

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

4

Heals completed after all generators have been completed

49

Safe unhooks while broken

1

Protection hits during End Game

13

Objective actions

Objective actions

Highest prestige level

31

Mystery boxes opened

1,412

Items depleted

420

Repaired generators

2,750

Repaired damaged generators

1,407

Successful skill checks

28,786

Exit gates opened

302

Hex totems cleansed

131

Hex totems blessed

7

Chests opened

388

Chests opened in basement

67

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

76

Great skill checks while injured

570

Swap held Survivor items for new ones from chests (counts once per chest)

19

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

304

Finished repairs of generators while injured

15

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,863

Hits dodged by vaults

211

Basic attacks and projectiles dodged

2,992

Escapes after stunning killer using pallet

396

Escapes from killer gasp

57

Hooks sabotaged

142

Chases escaped after being injured in this chase

894

Chases lost by hiding in locker

26

Revealed killer aura

348

Unhooked yourself

60

Amount of screams

3,113

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

154

Perform a fast vault within 3 seconds of getting hit

121

Pallet stun the Killer while holding a rare, common, or uncommon item

76

Trials where you've revealed or seen the Killer's aura 11+ times

19

Escapes

Escapes

Total escapes

665

Escapes crawling (In dying state) through exit gates

68

Escapes through hatch

97

Escapes through hatch crawling (In dying state)

16

Escapes with new item

87

Escapes with somebody else item

16

Escapes being injured with for over half a match

48

Escapes while being downed at most once

346

Escapes after unhooked yourself

26

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

500

Escapes healthy or injured through hatch

81

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,947

Obsessions sacrificed

680

Kills (Memento mories)

237

Kills (Memento mories) or sacrifices after last generator

947

All survivors sacrificed or killed (Memento Mori) before the last generator

348

Hooks

Hooks

Different survivors hooked in basement

590

Basement trees (3 or 4 survivors hooked in basement in this same time)

40

Survivors hooked while all remaining were injured

238

Survivors hooked before single generator was repaired

1,151

Survivors hooked in endgame

383

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,201

Generators damaged with Undetectable effect

232

Survivors grabbed while repairing a generator

74

Survivors grabbed while cleansing a totem

19

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

170

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

360

Oblivious effect applied

1,027

Survivors with Exposed effect downed

463

Survivors downed while carrying another survivor

88

Make unique survivors scream

2,157

Survivors hit with haste effect

594

Injure or down survivors who are Hindered

321

Survivors that holding Special Item hit

242

Survivors downed next to a raised pallet

2,554

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

146

Hatches closed

309

Survivors hit after they drop a pallet during chase

2,248

Survivors hit while carrying another survivor

409

Survivors detected using killer instinct

1,781

Killer vaults in chase

673

Survivors grabbed while performing a vault

29

Meters fallen

2,287

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

473

Blink attacks (The Nurse)

986

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

118

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

290

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

1,191

Trials where all survivors suffered from madness 3 (The Doctor)

53

Hatchets thrown (The Huntress)

1,652

Survivors put to sleep (The Nightmare)

271

Reverse bear-traps put on survivors (The Pig)

76

Survivors sent to Cage of Atonement (The Executioner)

104

Survivors hit with Lethal Rush (The Blight)

574

Max Lacerations dealt (The Trickster)

218

Survivors with Broken effect downed

249

Condemned survivors (The Onryō)

331

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

36

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

78

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

102

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

252

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

97,165

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

72

Intoxicated survivors downed (The Clown)

287

Survivors downed after phase walk (The Spirit)

438

Deep wounded survivors downed (The Legion)

175

Survivors downed while having max Sickness (The Plague)

100

Marked survivors downed (The Ghostface)

146

Survivors downed with Demon Fury (The Oni)

236

Survivors downed while speared (The Deathslinger)

152

Survivors downed with Victor clinging (The Twins)

15

Survivors downed while contaminated (The Nemesis)

91

Survivors downed with Dire Crows (The Artist)

58

Survivors downed during Nightfall (The Dredge)

54

Down survivor you recently teleported to (The Singularity)

79

Down survivor using UVX (The Unknown)

90

Whip downs (The Krause)

35

Killer abilities chart

Killer abilities chart

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