Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

83,144,459

Max blood points amount spent on one character

10,840,000

Highest prestige level

20

Mystery boxes opened

55

Time played

496h 46m

Time played in last two weeks

24h 11m

Blood points per hour

2,790

Estimated playtime per role

Survivor 59%
Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

135

Survivor rank

Bronze II, 2 pipes

Survivor full load-out matches

369

Ultra rare addon warded without a protection ward

49

Items depleted

562

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

205

Killer rank

Bronze II, 4 pipes

Killer full load-out matches

266

Ultra rare offering burned

37

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,195

Obsessions healed

288

Survivors healed while you are injured

268

Survivors healed while rest are injured

469

Survivors unhooked

1,396

Survivors saved (from dying state/hook) in endgame

47

Knocked (In dying state) survivors healed

163

Survivors healed that come to you first

115

Protection hits for unhooked survivors

99

Protection hits for carried survivors

49

Survivors saved using pallet

7

Survivors affected with boon totems

5,939

Survivors affected with speed boost

205

Recovered from dying state

146

Take a hit with the Endurance status effect

115

Survivors healed in the Basement

14

Heals completed after all generators have been completed

139

Safe unhooks while broken

6

Protection hits during End Game

71

Objective actions

Objective actions

Repaired generators

1,523

Repaired damaged generators

659

Successful skill checks

24,636

Exit gates opened

168

Hex totems cleansed

93

Hex totems blessed

5

Chests opened

158

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

155

Great skill checks while injured

582

Swap held Survivor items for new ones from chests (counts once per chest)

64

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,370

Finished repairs of generators while injured

193

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,723

Hits dodged by vaults

149

Basic attacks and projectiles dodged

2,565

Escapes after stunning killer using pallet

507

Escapes from killer gasp

48

Hooks sabotaged

59

Chases escaped after being injured in this chase

920

Chases lost by hiding in locker

23

Revealed killer aura

465

Unhooked yourself

17

Amount of screams

5,848

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

244

Perform a fast vault within 3 seconds of getting hit

325

Pallet stun the Killer while holding a rare, common, or uncommon item

492

Trials where you've revealed or seen the Killer's aura 11+ times

910

Escapes

Escapes

Total escapes

373

Escapes crawling (In dying state) through exit gates

46

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

1

Escapes with new item

64

Escapes with somebody else item

7

Escapes being injured with for over half a match

29

Escapes while being downed at most once

236

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

315

Escapes healthy or injured through hatch

11

Escaped by

Exit Gates 97%
Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

856

Obsessions sacrificed

193

Kills (Memento mories)

175

Kills (Memento mories) or sacrifices after last generator

216

All survivors sacrificed or killed (Memento Mori) before the last generator

80

Hooks

Hooks

Different survivors hooked in basement

135

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

127

Survivors hooked before single generator was repaired

426

Survivors hooked in endgame

95

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

553

Generators damaged with Undetectable effect

174

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

3

Generators protection

Protected 60%
Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

443

Survivors injured while in the basement

56

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

431

Oblivious effect applied

1,321

Survivors with Exposed effect downed

282

Survivors downed while carrying another survivor

47

Make unique survivors scream

1,525

Survivors hit with haste effect

276

Injure or down survivors who are Hindered

47

Survivors that holding Special Item hit

171

Survivors downed next to a raised pallet

1,660

Survivors downed in Exit Gate

61

Survivors downed withit 30 seconds of breaking pallet or wall

36

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

61

Survivors hit after they drop a pallet during chase

976

Survivors hit while carrying another survivor

119

Survivors detected using killer instinct

1,185

Killer vaults in chase

627

Survivors grabbed while performing a vault

39

Meters fallen

3,272

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

111

Blink attacks (The Nurse)

59

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

538

Matches finished with one or more Hex totems remaining

39

Traps triggered (The Hag)

76

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

36

Survivors put to sleep (The Nightmare)

152

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

31

Max Lacerations dealt (The Trickster)

42

Survivors with Broken effect downed

97

Condemned survivors (The Onryō)

152

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

89

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

115

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

89

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

240

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

26

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

50

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

59

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

101

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

22

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

30

Down survivor you recently teleported to (The Singularity)

48

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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