Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

362,394,330

Max blood points amount spent on one character

36,483,857

Highest prestige level

100

Mystery boxes opened

1,952

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

513

Survivor full load-out matches

3,221

Ultra rare addon warded without a protection ward

503

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

33

Killer full load-out matches

48

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
40 139 FleddiDasLuder 190 522 460 1 519 1 169 5 325
40 140 Nightcraneltv 190 519 340 3 159 488 2 523
40 141 Corn's Flake 190 509 981 4 728 686 2 179
40 142 Remilia Scarlet 190 496 629 189 1 749 6 312
40 143 Sisyphus 190 493 574 1 245 2 732 13 771
40 144 HOUX 190 492 901 777 1 849 7 597
40 145 MiMiNor 190 488 660 1 109 825 4 339

Currently at

40 142 place

Remilia Scarlet needs another

13 352 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,279

Obsessions healed

828

Survivors healed while you are injured

1,086

Survivors healed while rest are injured

1,469

Survivors unhooked

7,931

Survivors saved (from dying state/hook) in endgame

615

Knocked (In dying state) survivors healed

1,295

Survivors healed that come to you first

438

Protection hits for unhooked survivors

723

Protection hits for carried survivors

493

Survivors saved using pallet

118

Survivors affected with boon totems

15,748

Survivors affected with speed boost

59

Recovered from dying state

499

Take a hit with the Endurance status effect

820

Survivors healed in the Basement

6

Heals completed after all generators have been completed

134

Safe unhooks while broken

15

Protection hits during End Game

68

Objective actions

Objective actions

Items depleted

1,807

Repaired generators

10,197

Repaired damaged generators

11,523

Successful skill checks

123,389

Exit gates opened

1,000

Hex totems cleansed

461

Hex totems blessed

14

Chests opened

1,623

Chests opened in basement

216

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

22

Matches in that picked up and used special item

402

Great skill checks while injured

2,279

Swap held Survivor items for new ones from chests (counts once per chest)

58

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,267

Finished repairs of generators while injured

150

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

15,659

Hits dodged by vaults

1,273

Basic attacks and projectiles dodged

17,930

Escapes after stunning killer using pallet

4,104

Escapes from killer gasp

226

Hooks sabotaged

451

Chases escaped after being injured in this chase

6,012

Chases lost by hiding in locker

32

Revealed killer aura

2,722

Unhooked yourself

201

Amount of screams

15,317

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,680

Blind killer using flashlight

746

Perform a fast vault within 3 seconds of getting hit

338

Pallet stun the Killer while holding a rare, common, or uncommon item

703

Trials where you've revealed or seen the Killer's aura 11+ times

13

Escapes

Escapes

Total escapes

2,868

Escapes crawling (In dying state) through exit gates

275

Escapes through hatch

170

Escapes through hatch crawling (In dying state)

18

Escapes with new item

432

Escapes with somebody else item

94

Escapes being injured with for over half a match

542

Escapes while being downed at most once

1,575

Escapes after unhooked yourself

89

Escapes as obsession without getting a hit as last survivor

22

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

11

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

2,423

Escapes healthy or injured through hatch

152

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

16

Campbell's Chapel (Upstairs Main Building)

23

Family Residence (Main Building)

15

Sanctum of Wrath (Upstairs on Shrine)

25

Mother's Dwelling (Upstairs Cottage)

22

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

17

The Game (Bathroom)

39

Mount Ormond Resort (Chalet/Main Building)

41

Dead Dawg Saloon (Upstairs Saloon)

50

Treatment Theatre (Operation Theatre)

28

Midwich Elementary School

41

Raccoon City Police Station (1st Floor Main Hall)

53

Eyrie of Crows (Inside Eyrie)

20

Garden of Joy (Upstairs Main Building)

18

Shattered Square (Upstairs Main Building)

14

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

53

Killer statistics

Killer statistics

Kills

Kills

Hooks

209

Obsessions sacrificed

40

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

35

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

29

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

48

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

50

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

1

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

0

Make unique survivors scream

39

Survivors hit with haste effect

47

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

97

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

8

Survivors hit after they drop a pallet during chase

121

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

17

Killer vaults in chase

20

Survivors grabbed while performing a vault

0

Meters fallen

4

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

424

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

570

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

71

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

9

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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