Total blood points earned

82,757,590

Max blood points amount spent on one character

9,660,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

44% Survivor

Killer 56%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

57

Survivor full load-out matches

375

Ultra rare addon warded without a protection ward

74

Survivor rank
Silver III

Silver III

1 / 5 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

309

Killer full load-out matches

315

Ultra rare offering burned

72

Killer rank
Silver IV

Silver IV

3 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 725 Namraii 78 881 364 808 336 1 822
75 726 Stefy 78 879 850 2 316 348 1 487
75 727 Craig David 78 872 579 205 229 1 507
75 728 ImGoldenWind 78 868 629 992 199 980
75 729 GOATIS #gay #lgbtq #unamogger 78 866 745 1 365 226 1 173
75 730 пизди молча 78 865 383 2 598 520 1 977
75 731 AxeT 78 863 397 675 541 2 975

Currently at

75 728 place

ImGoldenWind needs another

3 950 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

593

Obsessions healed

130

Survivors healed while you are injured

109

Survivors healed while rest are injured

228

Survivors unhooked

682

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

73

Survivors healed that come to you first

77

Protection hits for unhooked survivors

33

Protection hits for carried survivors

13

Survivors saved using pallet

20

Survivors affected with boon totems

1,420

Survivors affected with speed boost

0

Recovered from dying state

83

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

3

Heals completed after all generators have been completed

50

Safe unhooks while broken

4

Protection hits during End Game

32

Objective actions

Objective actions

Highest prestige level

15

Mystery boxes opened

32

Items depleted

180

Repaired generators

1,013

Repaired damaged generators

335

Successful skill checks

13,241

Exit gates opened

85

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

95

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

31

Matches with 300+ seconds of repairing generators

2,400

Matches in that picked up and used special item

55

Great skill checks while injured

214

Swap held Survivor items for new ones from chests (counts once per chest)

34

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,539

Finished repairs of generators while injured

132

Chests opened with a key

11

Boldness actions

Boldness actions

Vaults in chase

676

Hits dodged by vaults

55

Basic attacks and projectiles dodged

1,211

Escapes after stunning killer using pallet

177

Escapes from killer gasp

68

Hooks sabotaged

36

Chases escaped after being injured in this chase

409

Chases lost by hiding in locker

11

Revealed killer aura

99

Unhooked yourself

3

Amount of screams

2,823

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

131

Perform a fast vault within 3 seconds of getting hit

161

Pallet stun the Killer while holding a rare, common, or uncommon item

126

Trials where you've revealed or seen the Killer's aura 11+ times

740

Escapes

Escapes

Total escapes

204

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

4

Escapes with new item

32

Escapes with somebody else item

4

Escapes being injured with for over half a match

17

Escapes while being downed at most once

123

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

178

Escapes healthy or injured through hatch

11

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,031

Obsessions sacrificed

239

Kills (Memento mories)

193

Kills (Memento mories) or sacrifices after last generator

213

All survivors sacrificed or killed (Memento Mori) before the last generator

85

Hooks

Hooks

Different survivors hooked in basement

118

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

142

Survivors hooked before single generator was repaired

719

Survivors hooked in endgame

92

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

546

Generators damaged with Undetectable effect

103

Survivors grabbed while repairing a generator

49

Survivors grabbed while cleansing a totem

6

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

418

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

292

Oblivious effect applied

1,242

Survivors with Exposed effect downed

99

Survivors downed while carrying another survivor

45

Make unique survivors scream

1,795

Survivors hit with haste effect

285

Injure or down survivors who are Hindered

173

Survivors that holding Special Item hit

334

Survivors downed next to a raised pallet

1,803

Survivors downed in Exit Gate

46

Survivors downed withit 30 seconds of breaking pallet or wall

120

Preventing escape

Preventing escape

Survivors grabbed from locker

127

Hatches closed

84

Survivors hit after they drop a pallet during chase

897

Survivors hit while carrying another survivor

136

Survivors detected using killer instinct

2,382

Killer vaults in chase

899

Survivors grabbed while performing a vault

38

Meters fallen

3,167

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

17

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

15

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

866

Matches finished with one or more Hex totems remaining

104

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

8

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

40

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

14

Max Lacerations dealt (The Trickster)

855

Survivors with Broken effect downed

89

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

17

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

542

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

19

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

9

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

55

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

125

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

78

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

42

Survivors downed with Demon Fury (The Oni)

52

Survivors downed while speared (The Deathslinger)

78

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

33

Down survivor you recently teleported to (The Singularity)

18

Down survivor using UVX (The Unknown)

60

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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