Total blood points earned

339,285,412

Max blood points amount spent on one character

26,423,509

Time played

2153h 29m

Time played in last two weeks

51h 17m

Blood points per hour

157,552

Estimated playtime per role

97% Survivor

Killer 3%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

531

Survivor full load-out matches

1,120

Ultra rare addon warded without a protection ward

80

Survivor rank
Iridescent II

Iridescent II

2 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

16

Killer full load-out matches

18

Ultra rare offering burned

12

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
29 104 dila 339 356 199 4 939 1 368 5 986
29 105 Batz 339 310 503 4 064 3 452 14 137
29 106 Medium Spoon 339 286 975 3 454 2 056 8 631
29 107 Helledonna 339 285 412 180 2 081 8 697
29 108 Lee 339 256 199 2 543 1 927 6 703
29 109 陌路 339 247 073 5 378 1 067 3 926
29 110 Beckimane 339 244 962 211 2 650 10 594

Currently at

29 107 place

Helledonna needs another

1 563 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

9,564

Obsessions healed

2,225

Survivors healed while you are injured

2,378

Survivors healed while rest are injured

3,259

Survivors unhooked

10,257

Survivors saved (from dying state/hook) in endgame

274

Knocked (In dying state) survivors healed

1,149

Survivors healed that come to you first

819

Protection hits for unhooked survivors

906

Protection hits for carried survivors

152

Survivors saved using pallet

50

Survivors affected with boon totems

22,126

Survivors affected with speed boost

103

Recovered from dying state

1,050

Take a hit with the Endurance status effect

327

Survivors healed in the Basement

840

Heals completed after all generators have been completed

412

Safe unhooks while broken

327

Protection hits during End Game

139

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,338

Items depleted

1,914

Repaired generators

8,697

Repaired damaged generators

3,301

Successful skill checks

118,594

Exit gates opened

987

Hex totems cleansed

577

Hex totems blessed

1

Chests opened

3,015

Chests opened in basement

399

Escapes when playing without any perk and repaired generator(s)

193

Matches with 300+ seconds of repairing generators

1,811

Matches in that picked up and used special item

510

Great skill checks while injured

2,037

Swap held Survivor items for new ones from chests (counts once per chest)

288

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

13,620

Finished repairs of generators while injured

549

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,256

Hits dodged by vaults

507

Basic attacks and projectiles dodged

10,604

Escapes after stunning killer using pallet

1,333

Escapes from killer gasp

397

Hooks sabotaged

176

Chases escaped after being injured in this chase

4,614

Chases lost by hiding in locker

58

Revealed killer aura

6,962

Unhooked yourself

102

Amount of screams

19,536

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

14

Reveal the Killer's aura for a total of 60 seconds in a single trial

17,100

Blind killer using flashlight

166

Perform a fast vault within 3 seconds of getting hit

893

Pallet stun the Killer while holding a rare, common, or uncommon item

295

Trials where you've revealed or seen the Killer's aura 11+ times

1,195

Escapes

Escapes

Total escapes

2,081

Escapes crawling (In dying state) through exit gates

263

Escapes through hatch

306

Escapes through hatch crawling (In dying state)

68

Escapes with new item

472

Escapes with somebody else item

18

Escapes being injured with for over half a match

261

Escapes while being downed at most once

1,302

Escapes after unhooked yourself

31

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

1,512

Escapes healthy or injured through hatch

238

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

101

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

19

Family Residence (Main Building)

16

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

11

The Game (Bathroom)

24

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

26

Treatment Theatre (Operation Theatre)

23

Midwich Elementary School

26

Raccoon City Police Station (1st Floor Main Hall)

21

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

18

Shattered Square (Upstairs Main Building)

10

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

18

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

15

Forgotten Ruins (Torture Room)

10

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

37

Killer statistics

Killer statistics

Kills

Kills

Hooks

180

Obsessions sacrificed

36

Kills (Memento mories)

14

Kills (Memento mories) or sacrifices after last generator

52

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

22

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

38

Survivors hooked before single generator was repaired

113

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

202

Generators damaged with Undetectable effect

57

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

1

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

32

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

11

Survivors with Exposed effect downed

88

Survivors downed while carrying another survivor

8

Make unique survivors scream

404

Survivors hit with haste effect

81

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

50

Survivors downed next to a raised pallet

378

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

27

Preventing escape

Preventing escape

Survivors grabbed from locker

87

Hatches closed

18

Survivors hit after they drop a pallet during chase

151

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

127

Killer vaults in chase

76

Survivors grabbed while performing a vault

7

Meters fallen

736

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

28

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

69

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

21

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

59

Survivors with Broken effect downed

31

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

16

Survivors hit during Tail attack (The Xenomorph)

75

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

25

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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