Total blood points earned

262,675,984

Max blood points amount spent on one character

28,560,810

Time played

1741h 31m

Time played in last two weeks

1h 8m

Blood points per hour

150,832

Estimated playtime per role

37% Survivor

Killer 63%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

190

Survivor full load-out matches

1,059

Ultra rare addon warded without a protection ward

121

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

760

Killer full load-out matches

1,682

Ultra rare offering burned

73

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 81%

34 / 42

Killer
Got 34 Left 8

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
37 858 vh 262 693 902 544 1 238 5 257
37 859 Elusive Toaster 262 678 762 5 690 751 3 356
37 860 白熊 262 678 293 7 028 1 131 4 356
37 861 xZIOMSTAx 262 675 984 4 508 844 3 261
37 862 262 675 554 4 211 1 530 5 914
37 863 meruchu 262 675 097 1 812 1 227 5 096
37 864 bop it 262 670 736 3 740 782 2 552

Currently at

37 861 place

xZIOMSTAx needs another

2 309 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,356

Obsessions healed

299

Survivors healed while you are injured

243

Survivors healed while rest are injured

429

Survivors unhooked

3,291

Survivors saved (from dying state/hook) in endgame

113

Knocked (In dying state) survivors healed

170

Survivors healed that come to you first

125

Protection hits for unhooked survivors

233

Protection hits for carried survivors

56

Survivors saved using pallet

12

Survivors affected with boon totems

2,643

Survivors affected with speed boost

54

Recovered from dying state

52

Take a hit with the Endurance status effect

61

Survivors healed in the Basement

20

Heals completed after all generators have been completed

66

Safe unhooks while broken

3

Protection hits during End Game

18

Objective actions

Objective actions

Highest prestige level

14

Mystery boxes opened

2,010

Items depleted

605

Repaired generators

3,261

Repaired damaged generators

1,161

Successful skill checks

28,863

Exit gates opened

351

Hex totems cleansed

275

Hex totems blessed

0

Chests opened

1,606

Chests opened in basement

164

Escapes when playing without any perk and repaired generator(s)

40

Matches with 300+ seconds of repairing generators

914

Matches in that picked up and used special item

180

Great skill checks while injured

430

Swap held Survivor items for new ones from chests (counts once per chest)

156

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,662

Finished repairs of generators while injured

27

Chests opened with a key

9

Boldness actions

Boldness actions

Vaults in chase

3,775

Hits dodged by vaults

365

Basic attacks and projectiles dodged

2,262

Escapes after stunning killer using pallet

442

Escapes from killer gasp

62

Hooks sabotaged

181

Chases escaped after being injured in this chase

884

Chases lost by hiding in locker

5

Revealed killer aura

1,411

Unhooked yourself

49

Amount of screams

4,566

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,000

Blind killer using flashlight

160

Perform a fast vault within 3 seconds of getting hit

190

Pallet stun the Killer while holding a rare, common, or uncommon item

215

Trials where you've revealed or seen the Killer's aura 11+ times

334

Escapes

Escapes

Total escapes

844

Escapes crawling (In dying state) through exit gates

61

Escapes through hatch

188

Escapes through hatch crawling (In dying state)

15

Escapes with new item

353

Escapes with somebody else item

41

Escapes being injured with for over half a match

29

Escapes while being downed at most once

392

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

595

Escapes healthy or injured through hatch

173

Escaped by

78% Exit Gates

Hatch 22%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

11

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,508

Obsessions sacrificed

816

Kills (Memento mories)

370

Kills (Memento mories) or sacrifices after last generator

1,083

All survivors sacrificed or killed (Memento Mori) before the last generator

420

Hooks

Hooks

Different survivors hooked in basement

1,483

Basement trees (3 or 4 survivors hooked in basement in this same time)

139

Survivors hooked while all remaining were injured

286

Survivors hooked before single generator was repaired

952

Survivors hooked in endgame

247

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,320

Generators damaged with Undetectable effect

171

Survivors grabbed while repairing a generator

112

Survivors grabbed while cleansing a totem

13

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

261

Survivors injured while in the basement

87

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

272

Oblivious effect applied

632

Survivors with Exposed effect downed

369

Survivors downed while carrying another survivor

53

Make unique survivors scream

3,054

Survivors hit with haste effect

576

Injure or down survivors who are Hindered

212

Survivors that holding Special Item hit

367

Survivors downed next to a raised pallet

3,038

Survivors downed in Exit Gate

28

Survivors downed withit 30 seconds of breaking pallet or wall

27

Preventing escape

Preventing escape

Survivors grabbed from locker

275

Hatches closed

176

Survivors hit after they drop a pallet during chase

2,713

Survivors hit while carrying another survivor

445

Survivors detected using killer instinct

2,064

Killer vaults in chase

1,011

Survivors grabbed while performing a vault

29

Meters fallen

2,611

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

183

Uncloak attacks (The Wraith)

1,045

Blink attacks (The Nurse)

1,095

Survivors grabbed after triple blink (The Nurse)

5

Obsessions hooked

663

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

66

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

1,221

Trials where all survivors suffered from madness 3 (The Doctor)

167

Hatchets thrown (The Huntress)

12,344

Survivors put to sleep (The Nightmare)

729

Reverse bear-traps put on survivors (The Pig)

18

Survivors sent to Cage of Atonement (The Executioner)

22

Survivors hit with Lethal Rush (The Blight)

16

Max Lacerations dealt (The Trickster)

336

Survivors with Broken effect downed

86

Condemned survivors (The Onryō)

137

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

22

Survivors hit during Tail attack (The Xenomorph)

47

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

56

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

17

Damage Survivor pursued by a Guard (The First)

29

Perfectly times grab attacks (The Ghoul)

12

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15,204

Survivors downed by 24m+ hatchet throw (The Huntress)

43

Survivors downed with chainsaw (The Cannibal)

141

Intoxicated survivors downed (The Clown)

120

Survivors downed after phase walk (The Spirit)

129

Deep wounded survivors downed (The Legion)

139

Survivors downed while having max Sickness (The Plague)

149

Marked survivors downed (The Ghostface)

153

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

48

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

22

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

14

Down survivor you recently teleported to (The Singularity)

40

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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