Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

45,722,489

Max blood points amount spent on one character

3,013,434

Highest prestige level

8

Mystery boxes opened

133

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

25% Survivor

Killer 75%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

6

Survivor full load-out matches

80

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

209

Killer full load-out matches

227

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 923 ILoveGaming123 45 722 489 944 92 401
81 924 Oye 41 580 561 1 090 55 253
81 925 Кончина демона 41 577 492 708 305 1 438
81 926 Karv 41 572 307 45 264 1 361
81 927 Soat 41 567 772 1 016 412 2 003
81 928 Hex: Nicolas Cage 41 567 079 1 134 102 454
81 929 Mohamedi Mamei 41 562 620 647 1 143 4 677

Currently at

81 926 place

Karv needs another

5 185 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

294

Obsessions healed

70

Survivors healed while you are injured

73

Survivors healed while rest are injured

94

Survivors unhooked

369

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

31

Protection hits for unhooked survivors

36

Protection hits for carried survivors

9

Survivors saved using pallet

3

Survivors affected with boon totems

911

Survivors affected with speed boost

14

Recovered from dying state

64

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

129

Repaired generators

401

Repaired damaged generators

344

Successful skill checks

4,807

Exit gates opened

44

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

34

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

43

Great skill checks while injured

17

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

257

Hits dodged by vaults

22

Basic attacks and projectiles dodged

370

Escapes after stunning killer using pallet

54

Escapes from killer gasp

17

Hooks sabotaged

1

Chases escaped after being injured in this chase

174

Chases lost by hiding in locker

1

Revealed killer aura

827

Unhooked yourself

4

Amount of screams

1,281

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

92

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

1

Escapes with new item

13

Escapes with somebody else item

0

Escapes being injured with for over half a match

11

Escapes while being downed at most once

51

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

78

Escapes healthy or injured through hatch

4

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

944

Obsessions sacrificed

246

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

172

All survivors sacrificed or killed (Memento Mori) before the last generator

91

Hooks

Hooks

Different survivors hooked in basement

120

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

114

Survivors hooked before single generator was repaired

519

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

471

Generators damaged with Undetectable effect

307

Survivors grabbed while repairing a generator

144

Survivors grabbed while cleansing a totem

2

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

30

Survivors with Exposed effect downed

332

Survivors downed while carrying another survivor

45

Make unique survivors scream

1,454

Survivors hit with haste effect

656

Injure or down survivors who are Hindered

39

Survivors that holding Special Item hit

262

Survivors downed next to a raised pallet

1,311

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

51

Hatches closed

60

Survivors hit after they drop a pallet during chase

607

Survivors hit while carrying another survivor

112

Survivors detected using killer instinct

459

Killer vaults in chase

292

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

201

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,701

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

7

Survivors downed with chainsaw (The Cannibal)

52

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

109

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

141

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

549

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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