Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,116,871

Max blood points amount spent on one character

4,560,000

Highest prestige level

6

Mystery boxes opened

197

Time played

557h 35m

Time played in last two weeks

0m

Blood points per hour

134,719

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

61

Survivor full load-out matches

253

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

59

Killer full load-out matches

123

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 258 Thoros Dymir 75 116 871 412 416 2 023
98 259 Bandy 21 263 884 119 245 1 286
98 260 aHaver 21 263 573 116 139 610
98 261 cureizu 21 263 029 572 61 243
98 262 CurryNoodles 21 261 334 140 143 660
98 263 foop fepish 21 259 273 427 125 482
98 264 Darius 21 254 038 263 175 890

Currently at

98 261 place

cureizu needs another

544 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,151

Obsessions healed

221

Survivors healed while you are injured

208

Survivors healed while rest are injured

545

Survivors unhooked

1,438

Survivors saved (from dying state/hook) in endgame

34

Knocked (In dying state) survivors healed

160

Survivors healed that come to you first

126

Protection hits for unhooked survivors

116

Protection hits for carried survivors

46

Survivors saved using pallet

2

Survivors affected with boon totems

5,442

Survivors affected with speed boost

2

Recovered from dying state

159

Take a hit with the Endurance status effect

82

Survivors healed in the Basement

25

Heals completed after all generators have been completed

65

Safe unhooks while broken

19

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

761

Repaired generators

2,023

Repaired damaged generators

612

Successful skill checks

23,635

Exit gates opened

215

Hex totems cleansed

38

Hex totems blessed

4

Chests opened

637

Chests opened in basement

55

Escapes when playing without any perk and repaired generator(s)

113

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

274

Great skill checks while injured

646

Swap held Survivor items for new ones from chests (counts once per chest)

218

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,961

Finished repairs of generators while injured

146

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,091

Hits dodged by vaults

126

Basic attacks and projectiles dodged

2,306

Escapes after stunning killer using pallet

132

Escapes from killer gasp

67

Hooks sabotaged

23

Chases escaped after being injured in this chase

854

Chases lost by hiding in locker

19

Revealed killer aura

1,131

Unhooked yourself

30

Amount of screams

5,913

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,300

Blind killer using flashlight

58

Perform a fast vault within 3 seconds of getting hit

248

Pallet stun the Killer while holding a rare, common, or uncommon item

84

Trials where you've revealed or seen the Killer's aura 11+ times

15

Escapes

Escapes

Total escapes

416

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

3

Escapes with new item

144

Escapes with somebody else item

6

Escapes being injured with for over half a match

28

Escapes while being downed at most once

273

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

362

Escapes healthy or injured through hatch

37

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

412

Obsessions sacrificed

101

Kills (Memento mories)

49

Kills (Memento mories) or sacrifices after last generator

104

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

62

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

208

Survivors hooked in endgame

63

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

274

Generators damaged with Undetectable effect

95

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

0

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

111

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

87

Oblivious effect applied

342

Survivors with Exposed effect downed

87

Survivors downed while carrying another survivor

10

Make unique survivors scream

732

Survivors hit with haste effect

89

Injure or down survivors who are Hindered

25

Survivors that holding Special Item hit

106

Survivors downed next to a raised pallet

499

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

74

Hatches closed

20

Survivors hit after they drop a pallet during chase

276

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

576

Killer vaults in chase

169

Survivors grabbed while performing a vault

17

Meters fallen

732

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

64

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

5

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

16

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

5

Survivors put to sleep (The Nightmare)

122

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

28

Survivors with Broken effect downed

26

Condemned survivors (The Onryō)

107

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

19

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

9

Survivors hit during Tail attack (The Xenomorph)

12

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

68

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

16

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

22

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

15

Survivors downed with Victor clinging (The Twins)

9

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

8

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

8

Killer abilities chart

Killer abilities chart

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