Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

11,690,903

Max blood points amount spent on one character

1,356,049

Highest prestige level

15

Mystery boxes opened

81

Time played

214h 9m

Time played in last two weeks

0m

Blood points per hour

54,592

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

62

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

22

Killer full load-out matches

1

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
112 593 thot exterminator 1 794 070 0 16 100
112 594 shidrgn 1 793 429 75 1 7
112 595 Altana 1 793 273 96 1 9
112 596 SaskiaWaterLocator 1 789 565 25 12 40
112 597 Clouds 1 789 455 10 18 2
112 598 Darth_Ivos TTV 1 788 670 44 14 41
112 599 Gaming 1 787 070 10 12 37

Currently at

112 596 place

SaskiaWaterLocator needs another

3 708 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

293

Obsessions healed

75

Survivors healed while you are injured

82

Survivors healed while rest are injured

117

Survivors unhooked

276

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

54

Survivors healed that come to you first

20

Protection hits for unhooked survivors

37

Protection hits for carried survivors

37

Survivors saved using pallet

5

Survivors affected with boon totems

803

Survivors affected with speed boost

3

Recovered from dying state

40

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

124

Repaired generators

258

Repaired damaged generators

173

Successful skill checks

5,645

Exit gates opened

24

Hex totems cleansed

4

Hex totems blessed

1

Chests opened

10

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

25

Great skill checks while injured

33

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

580

Hits dodged by vaults

59

Basic attacks and projectiles dodged

1,129

Escapes after stunning killer using pallet

106

Escapes from killer gasp

33

Hooks sabotaged

8

Chases escaped after being injured in this chase

301

Chases lost by hiding in locker

34

Revealed killer aura

9

Unhooked yourself

7

Amount of screams

1,016

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

84

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

3

Escapes with new item

3

Escapes with somebody else item

0

Escapes being injured with for over half a match

15

Escapes while being downed at most once

53

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

66

Escapes healthy or injured through hatch

2

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

114

Obsessions sacrificed

29

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

13

All survivors sacrificed or killed (Memento Mori) before the last generator

18

Hooks

Hooks

Different survivors hooked in basement

14

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

113

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

25

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

85% Protected

Unprotected 15%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

13

Survivors with Exposed effect downed

20

Survivors downed while carrying another survivor

1

Make unique survivors scream

131

Survivors hit with haste effect

17

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

20

Survivors downed next to a raised pallet

124

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

10

Survivors hit after they drop a pallet during chase

64

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

100

Killer vaults in chase

42

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

131

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

9

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

39

Condemned survivors (The Onryō)

14

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

56

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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