Overall statistics
Account overall
Total blood points earned
1,053,406,158
Max blood points amount spent on one character
94,659,848
Highest prestige level
100
Mystery boxes opened
6,629
Time played
5372h 37m
Time played in last two weeks
42h 54m
Blood points per hour
196,069
Estimated playtime per role
90% Survivor
Killer 10%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
4
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,310
Survivor full load-out matches
7,996
Ultra rare addon warded without a protection ward
2,325
Bronze IV
50 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
471
Killer full load-out matches
366
Ultra rare offering burned
321
Ash IV
42 / 42
KillerLeaderboards
Currently at
4 207 place
ColorRing needs another
117 829 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
12,152
Obsessions healed
2,555
Survivors healed while you are injured
2,196
Survivors healed while rest are injured
3,192
Survivors unhooked
20,963
Survivors saved (from dying state/hook) in endgame
1,400
Knocked (In dying state) survivors healed
3,094
Survivors healed that come to you first
1,146
Protection hits for unhooked survivors
1,967
Protection hits for carried survivors
650
Survivors saved using pallet
162
Survivors affected with boon totems
36,565
Survivors affected with speed boost
63
Recovered from dying state
2,414
Take a hit with the Endurance status effect
1,847
Survivors healed in the Basement
54
Heals completed after all generators have been completed
1,014
Safe unhooks while broken
48
Protection hits during End Game
753
Objective actions
Items depleted
3,830
Repaired generators
26,955
Repaired damaged generators
25,606
Successful skill checks
326,172
Exit gates opened
4,282
Hex totems cleansed
2,130
Hex totems blessed
50
Chests opened
3,114
Chests opened in basement
354
Escapes when playing without any perk and repaired generator(s)
54
Matches with 300+ seconds of repairing generators
2,453
Matches in that picked up and used special item
1,276
Great skill checks while injured
20,562
Swap held Survivor items for new ones from chests (counts once per chest)
199
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
15,462
Finished repairs of generators while injured
746
Chests opened with a key
1
Boldness actions
Vaults in chase
21,839
Hits dodged by vaults
1,459
Basic attacks and projectiles dodged
23,387
Escapes after stunning killer using pallet
3,167
Escapes from killer gasp
376
Hooks sabotaged
1,499
Chases escaped after being injured in this chase
13,980
Chases lost by hiding in locker
113
Revealed killer aura
3,684
Unhooked yourself
188
Amount of screams
50,663
Reveal the Killer's aura for a total of 60 seconds in a single trial
4,740
Blind killer using flashlight
68
Perform a fast vault within 3 seconds of getting hit
1,964
Pallet stun the Killer while holding a rare, common, or uncommon item
1,477
Trials where you've revealed or seen the Killer's aura 11+ times
713
Escapes
Total escapes
7,627
Escapes crawling (In dying state) through exit gates
604
Escapes through hatch
317
Escapes through hatch crawling (In dying state)
33
Escapes with new item
1,524
Escapes with somebody else item
250
Escapes being injured with for over half a match
496
Escapes while being downed at most once
3,950
Escapes after unhooked yourself
68
Escapes as obsession without getting a hit as last survivor
25
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
18
Escape through hatch using key
4
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
6,706
Escapes healthy or injured through hatch
284
Escaped by
96% Exit Gates
Hatch 4%
Find and use the Hand or Eye of Vecna and escape a Trial
20
Escapes while broken
31
Escapes from maps
Disturbed Ward (Upstairs Main Building)
97
Campbell's Chapel (Upstairs Main Building)
76
Family Residence (Main Building)
67
Sanctum of Wrath (Upstairs on Shrine)
76
Mother's Dwelling (Upstairs Cottage)
86
Temple of Purgation (Main Building Basement)
49
The Pale Rose (Steamboat)
62
The Game (Bathroom)
62
Mount Ormond Resort (Chalet/Main Building)
125
Dead Dawg Saloon (Upstairs Saloon)
82
Treatment Theatre (Operation Theatre)
123
Midwich Elementary School
75
Raccoon City Police Station (1st Floor Main Hall)
76
Eyrie of Crows (Inside Eyrie)
73
Garden of Joy (Upstairs Main Building)
73
Shattered Square (Upstairs Main Building)
57
Shelter Woods (by Command Centre)
37
Toba Landing repair (Upstairs Main Building)
70
Nostromo Wreckage (Mess Hall)
60
Greenville Square (Movie theatre)
14
Forgotten Ruins (Torture Room)
28
Fallen Refuge
5
Raccoon City Police Exit Opened and Escaped
161
Killer statistics
Kills
Hooks
2,406
Obsessions sacrificed
603
Kills (Memento mories)
169
Kills (Memento mories) or sacrifices after last generator
517
All survivors sacrificed or killed (Memento Mori) before the last generator
275
Hooks
Different survivors hooked in basement
539
Basement trees (3 or 4 survivors hooked in basement in this same time)
132
Survivors hooked while all remaining were injured
284
Survivors hooked before single generator was repaired
1,674
Survivors hooked in endgame
385
Territory protection
Generators damaged with at least one survivor hooked
2,536
Generators damaged with Undetectable effect
468
Survivors grabbed while repairing a generator
175
Survivors grabbed while cleansing a totem
17
Generators protection
68% Protected
Unprotected 32%
Hit survivors with a basic attack while you are Undetectable
128
Survivors injured while in the basement
57
Downs and effects
Survivors with Oblivious effect downed
239
Oblivious effect applied
793
Survivors with Exposed effect downed
890
Survivors downed while carrying another survivor
57
Make unique survivors scream
3,060
Survivors hit with haste effect
1,020
Injure or down survivors who are Hindered
138
Survivors that holding Special Item hit
248
Survivors downed next to a raised pallet
4,245
Survivors downed in Exit Gate
12
Survivors downed withit 30 seconds of breaking pallet or wall
29
Preventing escape
Survivors grabbed from locker
290
Hatches closed
245
Survivors hit after they drop a pallet during chase
2,125
Survivors hit while carrying another survivor
189
Survivors detected using killer instinct
2,722
Killer vaults in chase
1,114
Survivors grabbed while performing a vault
16
Meters fallen
1,250
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
112
Uncloak attacks (The Wraith)
905
Blink attacks (The Nurse)
512
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
435
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
317
Trials where each survivor was hit after teleport (The Hag)
3
Shocks (The Doctor)
775
Trials where all survivors suffered from madness 3 (The Doctor)
56
Hatchets thrown (The Huntress)
1,659
Survivors put to sleep (The Nightmare)
233
Reverse bear-traps put on survivors (The Pig)
327
Survivors sent to Cage of Atonement (The Executioner)
33
Survivors hit with Lethal Rush (The Blight)
205
Max Lacerations dealt (The Trickster)
130
Survivors with Broken effect downed
169
Condemned survivors (The Onryō)
119
Slams of one Survivor into another (The Mastermind)
11
Damage Survivor pursued by a Guard (The Knight)
59
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
246
Survivors hit during Tail attack (The Xenomorph)
56
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
10
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
99
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
2
Hit a Survivor using Hellfire (The Dark Lord)
29
Damage Survivor pursued by a Guard (The First)
58
Perfectly times grab attacks (The Ghoul)
33
Survivors immobilized to a wall (The Slasher)
13
Survivors interrupted in Security Office (The Animatronic)
15
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
136
Survivors downed by 24m+ hatchet throw (The Huntress)
21
Survivors downed with chainsaw (The Cannibal)
113
Intoxicated survivors downed (The Clown)
112
Survivors downed after phase walk (The Spirit)
30
Deep wounded survivors downed (The Legion)
74
Survivors downed while having max Sickness (The Plague)
163
Marked survivors downed (The Ghostface)
99
Survivors downed with Demon Fury (The Oni)
187
Survivors downed while speared (The Deathslinger)
199
Survivors downed with Victor clinging (The Twins)
20
Survivors downed while contaminated (The Nemesis)
116
Survivors downed with Dire Crows (The Artist)
71
Survivors downed during Nightfall (The Dredge)
80
Down survivor you recently teleported to (The Singularity)
55
Down survivor using UVX (The Unknown)
21
Whip downs (The Krause)
25
Killer abilities chart
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