Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

389,212,571

Max blood points amount spent on one character

29,807,788

Highest prestige level

100

Mystery boxes opened

1,101

Time played

3243h 12m

Time played in last two weeks

52h 34m

Blood points per hour

2,000

Estimated playtime per role

Survivor 39%
Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

308

Survivor rank

Iridescent I

Survivor full load-out matches

1,819

Ultra rare addon warded without a protection ward

573

Items depleted

886

Survivor Adepts

Adepts got 3
Adepts left 48
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,241

Killer rank

Silver II, 3 pipes

Killer full load-out matches

1,950

Ultra rare offering burned

49

Killer Adepts

Adepts got 41
Adepts left 1
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,814

Obsessions healed

522

Survivors healed while you are injured

588

Survivors healed while rest are injured

989

Survivors unhooked

3,369

Survivors saved (from dying state/hook) in endgame

115

Knocked (In dying state) survivors healed

437

Survivors healed that come to you first

268

Protection hits for unhooked survivors

273

Protection hits for carried survivors

69

Survivors saved using pallet

15

Survivors affected with boon totems

6,710

Survivors affected with speed boost

1

Recovered from dying state

435

Take a hit with the Endurance status effect

696

Survivors healed in the Basement

34

Heals completed after all generators have been completed

241

Safe unhooks while broken

33

Protection hits during End Game

140

Objective actions

Objective actions

Repaired generators

4,172

Repaired damaged generators

1,606

Successful skill checks

54,145

Exit gates opened

417

Hex totems cleansed

107

Hex totems blessed

0

Chests opened

355

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

59

Matches with 300+ seconds of repairing generators

1,802

Matches in that picked up and used special item

285

Great skill checks while injured

2,005

Swap held Survivor items for new ones from chests (counts once per chest)

143

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,896

Finished repairs of generators while injured

384

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,943

Hits dodged by vaults

262

Basic attacks and projectiles dodged

4,462

Escapes after stunning killer using pallet

758

Escapes from killer gasp

63

Hooks sabotaged

22

Chases escaped after being injured in this chase

2,293

Chases lost by hiding in locker

7

Revealed killer aura

275

Unhooked yourself

17

Amount of screams

13,652

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,380

Blind killer using flashlight

262

Perform a fast vault within 3 seconds of getting hit

751

Pallet stun the Killer while holding a rare, common, or uncommon item

544

Trials where you've revealed or seen the Killer's aura 11+ times

1,022

Escapes

Escapes

Total escapes

838

Escapes crawling (In dying state) through exit gates

111

Escapes through hatch

63

Escapes through hatch crawling (In dying state)

7

Escapes with new item

115

Escapes with somebody else item

21

Escapes being injured with for over half a match

104

Escapes while being downed at most once

542

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

664

Escapes healthy or injured through hatch

56

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

13

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

7

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

18

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

7

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

5,241

Obsessions sacrificed

1,388

Kills (Memento mories)

671

Kills (Memento mories) or sacrifices after last generator

1,380

All survivors sacrificed or killed (Memento Mori) before the last generator

453

Hooks

Hooks

Different survivors hooked in basement

1,089

Basement trees (3 or 4 survivors hooked in basement in this same time)

188

Survivors hooked while all remaining were injured

324

Survivors hooked before single generator was repaired

2,949

Survivors hooked in endgame

560

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,875

Generators damaged with Undetectable effect

304

Survivors grabbed while repairing a generator

65

Survivors grabbed while cleansing a totem

31

Generators protection

Protected 57%
Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

568

Survivors injured while in the basement

366

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

708

Oblivious effect applied

2,333

Survivors with Exposed effect downed

1,050

Survivors downed while carrying another survivor

195

Make unique survivors scream

8,325

Survivors hit with haste effect

1,330

Injure or down survivors who are Hindered

955

Survivors that holding Special Item hit

1,174

Survivors downed next to a raised pallet

8,898

Survivors downed in Exit Gate

183

Survivors downed withit 30 seconds of breaking pallet or wall

68

Preventing escape

Preventing escape

Survivors grabbed from locker

557

Hatches closed

411

Survivors hit after they drop a pallet during chase

4,161

Survivors hit while carrying another survivor

607

Survivors detected using killer instinct

2,766

Killer vaults in chase

2,873

Survivors grabbed while performing a vault

177

Meters fallen

15,632

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

16

Uncloak attacks (The Wraith)

1,252

Blink attacks (The Nurse)

1,996

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

1,131

Matches finished with one or more Hex totems remaining

119

Traps triggered (The Hag)

250

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

321

Trials where all survivors suffered from madness 3 (The Doctor)

51

Hatchets thrown (The Huntress)

5,978

Survivors put to sleep (The Nightmare)

1,066

Reverse bear-traps put on survivors (The Pig)

219

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

3,222

Max Lacerations dealt (The Trickster)

54

Survivors with Broken effect downed

479

Condemned survivors (The Onryō)

24

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

65

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

745

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

210

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

388

Damage Survivor pursued by a Guard (The First)

131

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15

Survivors downed by 24m+ hatchet throw (The Huntress)

8

Survivors downed with chainsaw (The Cannibal)

29

Intoxicated survivors downed (The Clown)

513

Survivors downed after phase walk (The Spirit)

612

Deep wounded survivors downed (The Legion)

60

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

335

Survivors downed with Victor clinging (The Twins)

34

Survivors downed while contaminated (The Nemesis)

801

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

57

Down survivor you recently teleported to (The Singularity)

12

Down survivor using UVX (The Unknown)

28

Whip downs (The Krause)

3

Killer abilities chart

Killer abilities chart

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