Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

67,482,696

Max blood points amount spent on one character

4,743,867

Highest prestige level

40

Mystery boxes opened

132

Time played

505h 32m

Time played in last two weeks

8m

Blood points per hour

133,488

Estimated playtime per role

24% Survivor

Killer 76%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

39

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

336

Killer full load-out matches

254

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 38%

16 / 42

Killer
Got 16 Left 26

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 415 Feng 34 210 639 149 174 858
90 416 ttv/Leradd 34 208 074 215 523 2 104
90 417 Naked☮Snake 34 206 322 800 173 738
90 418 carlander 34 206 179 687 98 492
90 419 Кексик 34 205 874 228 281 1 454
90 420 Rambo 34 203 336 757 143 829
90 421 R@zvan 34 203 056 593 113 500

Currently at

90 418 place

carlander needs another

143 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

416

Obsessions healed

99

Survivors healed while you are injured

135

Survivors healed while rest are injured

170

Survivors unhooked

492

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

71

Survivors healed that come to you first

40

Protection hits for unhooked survivors

39

Protection hits for carried survivors

13

Survivors saved using pallet

4

Survivors affected with boon totems

2,269

Survivors affected with speed boost

12

Recovered from dying state

55

Take a hit with the Endurance status effect

24

Survivors healed in the Basement

2

Heals completed after all generators have been completed

6

Safe unhooks while broken

3

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

86

Repaired generators

708

Repaired damaged generators

221

Successful skill checks

9,432

Exit gates opened

67

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

22

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

42

Great skill checks while injured

116

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

77

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

509

Hits dodged by vaults

63

Basic attacks and projectiles dodged

1,023

Escapes after stunning killer using pallet

88

Escapes from killer gasp

36

Hooks sabotaged

3

Chases escaped after being injured in this chase

289

Chases lost by hiding in locker

3

Revealed killer aura

77

Unhooked yourself

5

Amount of screams

1,761

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

37

Pallet stun the Killer while holding a rare, common, or uncommon item

13

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

143

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

4

Escapes with new item

15

Escapes with somebody else item

4

Escapes being injured with for over half a match

20

Escapes while being downed at most once

81

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

118

Escapes healthy or injured through hatch

7

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,801

Obsessions sacrificed

415

Kills (Memento mories)

55

Kills (Memento mories) or sacrifices after last generator

375

All survivors sacrificed or killed (Memento Mori) before the last generator

231

Hooks

Hooks

Different survivors hooked in basement

244

Basement trees (3 or 4 survivors hooked in basement in this same time)

45

Survivors hooked while all remaining were injured

203

Survivors hooked before single generator was repaired

799

Survivors hooked in endgame

201

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

669

Generators damaged with Undetectable effect

132

Survivors grabbed while repairing a generator

58

Survivors grabbed while cleansing a totem

8

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

226

Survivors injured while in the basement

62

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

95

Oblivious effect applied

461

Survivors with Exposed effect downed

201

Survivors downed while carrying another survivor

61

Make unique survivors scream

2,477

Survivors hit with haste effect

795

Injure or down survivors who are Hindered

114

Survivors that holding Special Item hit

310

Survivors downed next to a raised pallet

2,481

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

112

Hatches closed

124

Survivors hit after they drop a pallet during chase

843

Survivors hit while carrying another survivor

171

Survivors detected using killer instinct

978

Killer vaults in chase

197

Survivors grabbed while performing a vault

18

Meters fallen

713

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

328

Blink attacks (The Nurse)

1,773

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

36

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

420

Trials where each survivor was hit after teleport (The Hag)

14

Shocks (The Doctor)

25

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

6,386

Survivors put to sleep (The Nightmare)

122

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

21

Survivors hit with Lethal Rush (The Blight)

69

Max Lacerations dealt (The Trickster)

57

Survivors with Broken effect downed

231

Condemned survivors (The Onryō)

351

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

33

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

119

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

28

Survivors downed by 24m+ hatchet throw (The Huntress)

11

Survivors downed with chainsaw (The Cannibal)

30

Intoxicated survivors downed (The Clown)

31

Survivors downed after phase walk (The Spirit)

69

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

26

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

12

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

19

Down survivor you recently teleported to (The Singularity)

184

Down survivor using UVX (The Unknown)

11

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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