Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

79,605,342

Max blood points amount spent on one character

5,220,000

Highest prestige level

79

Mystery boxes opened

13

Time played

306h 16m

Time played in last two weeks

1h 50m

Blood points per hour

259,922

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

97

Survivor full load-out matches

623

Ultra rare addon warded without a protection ward

238

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

68

Killer full load-out matches

103

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 336 Madrezo 5 945 323 69 58 211
108 337 Diplomat 5 944 938 266 52 248
108 338 Sally <3 5 943 590 162 20 118
108 339 Centralfiction 𝔇𝔞𝔫𝔡y 5 942 756 13 53 279
108 340 FrozenFire 5 942 576 46 27 144
108 341 电脑玩家帅 5 940 941 114 32 110
108 342 Vermo 5 940 617 93 45 163

Currently at

108 339 place

Centralfiction 𝔇𝔞𝔫𝔡y needs another

834 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,008

Obsessions healed

222

Survivors healed while you are injured

166

Survivors healed while rest are injured

292

Survivors unhooked

1,254

Survivors saved (from dying state/hook) in endgame

27

Knocked (In dying state) survivors healed

112

Survivors healed that come to you first

84

Protection hits for unhooked survivors

52

Protection hits for carried survivors

20

Survivors saved using pallet

4

Survivors affected with boon totems

3,658

Survivors affected with speed boost

0

Recovered from dying state

78

Take a hit with the Endurance status effect

142

Survivors healed in the Basement

16

Heals completed after all generators have been completed

61

Safe unhooks while broken

18

Protection hits during End Game

33

Objective actions

Objective actions

Items depleted

363

Repaired generators

1,343

Repaired damaged generators

534

Successful skill checks

17,550

Exit gates opened

161

Hex totems cleansed

37

Hex totems blessed

0

Chests opened

127

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

93

Great skill checks while injured

470

Swap held Survivor items for new ones from chests (counts once per chest)

74

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,866

Finished repairs of generators while injured

61

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

997

Hits dodged by vaults

70

Basic attacks and projectiles dodged

1,355

Escapes after stunning killer using pallet

257

Escapes from killer gasp

13

Hooks sabotaged

19

Chases escaped after being injured in this chase

666

Chases lost by hiding in locker

11

Revealed killer aura

2,788

Unhooked yourself

10

Amount of screams

3,886

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,120

Blind killer using flashlight

150

Perform a fast vault within 3 seconds of getting hit

183

Pallet stun the Killer while holding a rare, common, or uncommon item

168

Trials where you've revealed or seen the Killer's aura 11+ times

66

Escapes

Escapes

Total escapes

291

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

3

Escapes with new item

36

Escapes with somebody else item

2

Escapes being injured with for over half a match

28

Escapes while being downed at most once

172

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

266

Escapes healthy or injured through hatch

13

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

0

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

334

Obsessions sacrificed

73

Kills (Memento mories)

49

Kills (Memento mories) or sacrifices after last generator

73

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

29

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

152

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

291

Generators damaged with Undetectable effect

86

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

45% Protected

Unprotected 55%

Hit survivors with a basic attack while you are Undetectable

274

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

43

Oblivious effect applied

226

Survivors with Exposed effect downed

32

Survivors downed while carrying another survivor

7

Make unique survivors scream

570

Survivors hit with haste effect

60

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

93

Survivors downed next to a raised pallet

514

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

20

Survivors hit after they drop a pallet during chase

348

Survivors hit while carrying another survivor

20

Survivors detected using killer instinct

504

Killer vaults in chase

144

Survivors grabbed while performing a vault

13

Meters fallen

986

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

11

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

33

Trials where all survivors suffered from madness 3 (The Doctor)

23

Hatchets thrown (The Huntress)

69

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

20

Survivors hit with Lethal Rush (The Blight)

64

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

41

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

13

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

49

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

18

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

22

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

13

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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