Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

93,981,626

Max blood points amount spent on one character

10,219,032

Highest prestige level

3

Mystery boxes opened

459

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

29% Survivor

Killer 71%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

56

Survivor full load-out matches

93

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

250

Killer full load-out matches

388

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 752 Zenieni 13 219 064 118 48 243
103 753 XDRmix 13 217 706 212 75 348
103 754 Some kind of person 13 213 424 104 36 188
103 755 Fire Floof 13 208 343 254 76 249
103 756 Arrozcomgado 13 203 750 67 91 445
103 757 MihaCoolest1209 13 198 507 112 105 442
103 758 KillerHopper 13 197 876 57 68 476

Currently at

103 755 place

Fire Floof needs another

5 081 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

546

Obsessions healed

134

Survivors healed while you are injured

161

Survivors healed while rest are injured

199

Survivors unhooked

824

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

90

Survivors healed that come to you first

49

Protection hits for unhooked survivors

155

Protection hits for carried survivors

23

Survivors saved using pallet

2

Survivors affected with boon totems

1,167

Survivors affected with speed boost

41

Recovered from dying state

47

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

6

Heals completed after all generators have been completed

1

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

448

Repaired generators

705

Repaired damaged generators

511

Successful skill checks

10,998

Exit gates opened

85

Hex totems cleansed

38

Hex totems blessed

0

Chests opened

291

Chests opened in basement

86

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

52

Great skill checks while injured

120

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

853

Hits dodged by vaults

88

Basic attacks and projectiles dodged

1,161

Escapes after stunning killer using pallet

193

Escapes from killer gasp

48

Hooks sabotaged

29

Chases escaped after being injured in this chase

462

Chases lost by hiding in locker

7

Revealed killer aura

171

Unhooked yourself

13

Amount of screams

842

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

7

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

195

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

2

Escapes with new item

94

Escapes with somebody else item

15

Escapes being injured with for over half a match

30

Escapes while being downed at most once

121

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

160

Escapes healthy or injured through hatch

13

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,405

Obsessions sacrificed

354

Kills (Memento mories)

44

Kills (Memento mories) or sacrifices after last generator

354

All survivors sacrificed or killed (Memento Mori) before the last generator

247

Hooks

Hooks

Different survivors hooked in basement

284

Basement trees (3 or 4 survivors hooked in basement in this same time)

54

Survivors hooked while all remaining were injured

141

Survivors hooked before single generator was repaired

449

Survivors hooked in endgame

163

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

894

Generators damaged with Undetectable effect

137

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

7

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

33

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

201

Oblivious effect applied

666

Survivors with Exposed effect downed

141

Survivors downed while carrying another survivor

77

Make unique survivors scream

1,643

Survivors hit with haste effect

860

Injure or down survivors who are Hindered

108

Survivors that holding Special Item hit

88

Survivors downed next to a raised pallet

1,607

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

61

Hatches closed

95

Survivors hit after they drop a pallet during chase

948

Survivors hit while carrying another survivor

204

Survivors detected using killer instinct

1,165

Killer vaults in chase

607

Survivors grabbed while performing a vault

1

Meters fallen

53

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

208

Blink attacks (The Nurse)

213

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

36

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

188

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

150

Trials where all survivors suffered from madness 3 (The Doctor)

40

Hatchets thrown (The Huntress)

366

Survivors put to sleep (The Nightmare)

211

Reverse bear-traps put on survivors (The Pig)

56

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

86

Max Lacerations dealt (The Trickster)

299

Survivors with Broken effect downed

155

Condemned survivors (The Onryō)

91

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

23

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

12

Survivors hit during Tail attack (The Xenomorph)

75

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

18

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

74

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

33

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

46

Intoxicated survivors downed (The Clown)

37

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

27

Survivors downed while having max Sickness (The Plague)

95

Marked survivors downed (The Ghostface)

35

Survivors downed with Demon Fury (The Oni)

49

Survivors downed while speared (The Deathslinger)

45

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

93

Survivors downed with Dire Crows (The Artist)

21

Survivors downed during Nightfall (The Dredge)

37

Down survivor you recently teleported to (The Singularity)

35

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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