Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

180,686,961

Max blood points amount spent on one character

20,860,000

Highest prestige level

100

Mystery boxes opened

17

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

30% Survivor

Killer 70%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

142

Survivor full load-out matches

745

Ultra rare addon warded without a protection ward

229

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

839

Killer full load-out matches

942

Ultra rare offering burned

14

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 919 Mrs. Signalis 20 318 985 340 266 994
98 920 легалайз 20 309 855 338 70 228
98 921 memesola 20 308 977 166 43 235
98 922 Nah, I'd DC 20 305 582 638 34 141
98 923 Rosiarz 20 303 161 261 75 449
98 924 ジャーッパー Shini 20 300 582 149 131 568
98 925 chester5 20 298 017 49 318 1 246

Currently at

98 922 place

Nah, I'd DC needs another

3 395 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

901

Obsessions healed

197

Survivors healed while you are injured

136

Survivors healed while rest are injured

352

Survivors unhooked

1,027

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

93

Survivors healed that come to you first

112

Protection hits for unhooked survivors

78

Protection hits for carried survivors

17

Survivors saved using pallet

7

Survivors affected with boon totems

2,994

Survivors affected with speed boost

44

Recovered from dying state

125

Take a hit with the Endurance status effect

70

Survivors healed in the Basement

6

Heals completed after all generators have been completed

114

Safe unhooks while broken

6

Protection hits during End Game

58

Objective actions

Objective actions

Items depleted

420

Repaired generators

1,712

Repaired damaged generators

846

Successful skill checks

23,049

Exit gates opened

204

Hex totems cleansed

43

Hex totems blessed

0

Chests opened

182

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

80

Matches with 300+ seconds of repairing generators

1,504

Matches in that picked up and used special item

185

Great skill checks while injured

1,488

Swap held Survivor items for new ones from chests (counts once per chest)

69

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,388

Finished repairs of generators while injured

279

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,362

Hits dodged by vaults

244

Basic attacks and projectiles dodged

2,708

Escapes after stunning killer using pallet

815

Escapes from killer gasp

26

Hooks sabotaged

12

Chases escaped after being injured in this chase

1,223

Chases lost by hiding in locker

4

Revealed killer aura

707

Unhooked yourself

8

Amount of screams

5,988

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,220

Blind killer using flashlight

606

Perform a fast vault within 3 seconds of getting hit

367

Pallet stun the Killer while holding a rare, common, or uncommon item

685

Trials where you've revealed or seen the Killer's aura 11+ times

581

Escapes

Escapes

Total escapes

405

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

2

Escapes with new item

154

Escapes with somebody else item

0

Escapes being injured with for over half a match

59

Escapes while being downed at most once

265

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

354

Escapes healthy or injured through hatch

32

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,234

Obsessions sacrificed

717

Kills (Memento mories)

605

Kills (Memento mories) or sacrifices after last generator

746

All survivors sacrificed or killed (Memento Mori) before the last generator

202

Hooks

Hooks

Different survivors hooked in basement

331

Basement trees (3 or 4 survivors hooked in basement in this same time)

37

Survivors hooked while all remaining were injured

439

Survivors hooked before single generator was repaired

2,243

Survivors hooked in endgame

300

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,468

Generators damaged with Undetectable effect

776

Survivors grabbed while repairing a generator

83

Survivors grabbed while cleansing a totem

9

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

1,003

Survivors injured while in the basement

79

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

676

Oblivious effect applied

2,584

Survivors with Exposed effect downed

222

Survivors downed while carrying another survivor

85

Make unique survivors scream

5,152

Survivors hit with haste effect

1,634

Injure or down survivors who are Hindered

250

Survivors that holding Special Item hit

483

Survivors downed next to a raised pallet

5,482

Survivors downed in Exit Gate

76

Survivors downed withit 30 seconds of breaking pallet or wall

107

Preventing escape

Preventing escape

Survivors grabbed from locker

348

Hatches closed

289

Survivors hit after they drop a pallet during chase

2,638

Survivors hit while carrying another survivor

280

Survivors detected using killer instinct

4,875

Killer vaults in chase

1,340

Survivors grabbed while performing a vault

173

Meters fallen

8,268

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

26

Uncloak attacks (The Wraith)

1,563

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

532

Matches finished with one or more Hex totems remaining

58

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

64

Trials where all survivors suffered from madness 3 (The Doctor)

12

Hatchets thrown (The Huntress)

181

Survivors put to sleep (The Nightmare)

615

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

39

Survivors hit with Lethal Rush (The Blight)

295

Max Lacerations dealt (The Trickster)

302

Survivors with Broken effect downed

517

Condemned survivors (The Onryō)

48

Slams of one Survivor into another (The Mastermind)

20

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

97

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

60

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

335

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

417

Damage Survivor pursued by a Guard (The First)

408

Perfectly times grab attacks (The Ghoul)

458

Survivors immobilized to a wall (The Slasher)

45

Survivors interrupted in Security Office (The Animatronic)

29

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

30

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

39

Survivors downed with Demon Fury (The Oni)

63

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

39

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

212

Down survivor using UVX (The Unknown)

56

Whip downs (The Krause)

113

Killer abilities chart

Killer abilities chart

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