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zibs

76561198438962291

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

80,325,248

Max blood points amount spent on one character

4,784,000

Highest prestige level

11

Mystery boxes opened

89

Time played

371h 56m

Time played in last two weeks

0m

Blood points per hour

215,967

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

83

Survivor full load-out matches

321

Ultra rare addon warded without a protection ward

28

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 45%

23 / 51

Survivor
Got 23 Left 28
Killer

Killer

Killer perfect matches (5 000 points each category)

131

Killer full load-out matches

128

Ultra rare offering burned

63

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 52%

22 / 42

Killer
Got 22 Left 20

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 355 D3v4D4v3 13 374 407 421 17 76
103 356 Void 13 372 898 325 133 410
103 357 KongPang 13 372 218 34 117 441
103 358 zibs 13 371 912 118 65 359
103 359 mo 13 371 888 182 82 358
103 360 RaccoonMacaroon 13 371 687 299 182 766
103 361 watn3y 13 370 270 314 40 188

Currently at

103 358 place

zibs needs another

306 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

775

Obsessions healed

164

Survivors healed while you are injured

155

Survivors healed while rest are injured

246

Survivors unhooked

1,197

Survivors saved (from dying state/hook) in endgame

49

Knocked (In dying state) survivors healed

128

Survivors healed that come to you first

61

Protection hits for unhooked survivors

68

Protection hits for carried survivors

18

Survivors saved using pallet

3

Survivors affected with boon totems

4,340

Survivors affected with speed boost

8

Recovered from dying state

68

Take a hit with the Endurance status effect

72

Survivors healed in the Basement

7

Heals completed after all generators have been completed

90

Safe unhooks while broken

12

Protection hits during End Game

38

Objective actions

Objective actions

Items depleted

247

Repaired generators

1,227

Repaired damaged generators

536

Successful skill checks

16,264

Exit gates opened

148

Hex totems cleansed

27

Hex totems blessed

0

Chests opened

40

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

70

Great skill checks while injured

746

Swap held Survivor items for new ones from chests (counts once per chest)

28

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

247

Finished repairs of generators while injured

15

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

834

Hits dodged by vaults

90

Basic attacks and projectiles dodged

1,184

Escapes after stunning killer using pallet

212

Escapes from killer gasp

30

Hooks sabotaged

39

Chases escaped after being injured in this chase

472

Chases lost by hiding in locker

7

Revealed killer aura

930

Unhooked yourself

9

Amount of screams

3,193

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,400

Blind killer using flashlight

146

Perform a fast vault within 3 seconds of getting hit

134

Pallet stun the Killer while holding a rare, common, or uncommon item

249

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

239

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

2

Escapes with new item

24

Escapes with somebody else item

6

Escapes being injured with for over half a match

25

Escapes while being downed at most once

147

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

202

Escapes healthy or injured through hatch

12

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

494

Obsessions sacrificed

127

Kills (Memento mories)

127

Kills (Memento mories) or sacrifices after last generator

92

All survivors sacrificed or killed (Memento Mori) before the last generator

40

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

79

Survivors hooked before single generator was repaired

280

Survivors hooked in endgame

36

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

442

Generators damaged with Undetectable effect

36

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

0

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

85

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

181

Oblivious effect applied

538

Survivors with Exposed effect downed

116

Survivors downed while carrying another survivor

31

Make unique survivors scream

842

Survivors hit with haste effect

44

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

41

Survivors downed next to a raised pallet

958

Survivors downed in Exit Gate

28

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

78

Hatches closed

25

Survivors hit after they drop a pallet during chase

308

Survivors hit while carrying another survivor

89

Survivors detected using killer instinct

404

Killer vaults in chase

216

Survivors grabbed while performing a vault

20

Meters fallen

1,538

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

26

Blink attacks (The Nurse)

476

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

73

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

12

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

38

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

245

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

27

Max Lacerations dealt (The Trickster)

55

Survivors with Broken effect downed

54

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

11

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

91

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

190

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

26

Survivors downed with Demon Fury (The Oni)

18

Survivors downed while speared (The Deathslinger)

56

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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