Total blood points earned

258,102,666

Max blood points amount spent on one character

29,270,217

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

19% Survivor

Killer 81%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

63

Survivor full load-out matches

477

Ultra rare addon warded without a protection ward

74

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

1,076

Killer full load-out matches

1,950

Ultra rare offering burned

407

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
38 751 merple 257 637 680 5 432 420 2 085
38 752 Saint PT 257 631 153 5 334 1 174 5 487
38 753 i wish for him 257 627 984 4 798 2 943 9 531
38 754 AokiHina 257 622 366 4 002 282 1 195
38 755 Brocolly 257 612 127 8 492 676 3 487
38 756 Ironically Bad 257 610 372 987 1 961 8 154
38 757 Kitsuki 257 603 373 3 293 1 035 5 000

Currently at

38 754 place

AokiHina needs another

5 618 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

547

Obsessions healed

110

Survivors healed while you are injured

71

Survivors healed while rest are injured

177

Survivors unhooked

929

Survivors saved (from dying state/hook) in endgame

42

Knocked (In dying state) survivors healed

79

Survivors healed that come to you first

67

Protection hits for unhooked survivors

72

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

2,484

Survivors affected with speed boost

9

Recovered from dying state

87

Take a hit with the Endurance status effect

124

Survivors healed in the Basement

8

Heals completed after all generators have been completed

70

Safe unhooks while broken

1

Protection hits during End Game

38

Objective actions

Objective actions

Highest prestige level

72

Mystery boxes opened

1,115

Items depleted

197

Repaired generators

1,195

Repaired damaged generators

479

Successful skill checks

16,509

Exit gates opened

106

Hex totems cleansed

25

Hex totems blessed

0

Chests opened

57

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

97

Great skill checks while injured

673

Swap held Survivor items for new ones from chests (counts once per chest)

9

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,394

Finished repairs of generators while injured

29

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,142

Hits dodged by vaults

111

Basic attacks and projectiles dodged

1,497

Escapes after stunning killer using pallet

333

Escapes from killer gasp

21

Hooks sabotaged

12

Chases escaped after being injured in this chase

669

Chases lost by hiding in locker

0

Revealed killer aura

419

Unhooked yourself

6

Amount of screams

4,062

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

51

Perform a fast vault within 3 seconds of getting hit

263

Pallet stun the Killer while holding a rare, common, or uncommon item

266

Trials where you've revealed or seen the Killer's aura 11+ times

192

Escapes

Escapes

Total escapes

282

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

1

Escapes with new item

44

Escapes with somebody else item

2

Escapes being injured with for over half a match

16

Escapes while being downed at most once

148

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

268

Escapes healthy or injured through hatch

2

Escaped by

99% Exit Gates

Hatch 1%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,007

Obsessions sacrificed

967

Kills (Memento mories)

800

Kills (Memento mories) or sacrifices after last generator

1,150

All survivors sacrificed or killed (Memento Mori) before the last generator

334

Hooks

Hooks

Different survivors hooked in basement

321

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

465

Survivors hooked before single generator was repaired

2,466

Survivors hooked in endgame

631

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,256

Generators damaged with Undetectable effect

490

Survivors grabbed while repairing a generator

75

Survivors grabbed while cleansing a totem

5

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

614

Survivors injured while in the basement

75

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

481

Oblivious effect applied

1,276

Survivors with Exposed effect downed

768

Survivors downed while carrying another survivor

77

Make unique survivors scream

7,751

Survivors hit with haste effect

1,085

Injure or down survivors who are Hindered

649

Survivors that holding Special Item hit

3,166

Survivors downed next to a raised pallet

7,341

Survivors downed in Exit Gate

42

Survivors downed withit 30 seconds of breaking pallet or wall

69

Preventing escape

Preventing escape

Survivors grabbed from locker

852

Hatches closed

376

Survivors hit after they drop a pallet during chase

4,738

Survivors hit while carrying another survivor

324

Survivors detected using killer instinct

8,457

Killer vaults in chase

4,206

Survivors grabbed while performing a vault

112

Meters fallen

9,074

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

1,015

Blink attacks (The Nurse)

138

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

808

Matches finished with one or more Hex totems remaining

30

Traps triggered (The Hag)

81

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

513

Trials where all survivors suffered from madness 3 (The Doctor)

76

Hatchets thrown (The Huntress)

696

Survivors put to sleep (The Nightmare)

220

Reverse bear-traps put on survivors (The Pig)

63

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

2,998

Max Lacerations dealt (The Trickster)

755

Survivors with Broken effect downed

449

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

59

Damage Survivor pursued by a Guard (The Knight)

35

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

69

Survivors hit during Tail attack (The Xenomorph)

206

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

163

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

21

Damage Survivor pursued by a Guard (The First)

254

Perfectly times grab attacks (The Ghoul)

326

Survivors immobilized to a wall (The Slasher)

21

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

33

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

157

Intoxicated survivors downed (The Clown)

55

Survivors downed after phase walk (The Spirit)

80

Deep wounded survivors downed (The Legion)

730

Survivors downed while having max Sickness (The Plague)

53

Marked survivors downed (The Ghostface)

169

Survivors downed with Demon Fury (The Oni)

25

Survivors downed while speared (The Deathslinger)

70

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

228

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

126

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

37

Killer abilities chart

Killer abilities chart

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