Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

83,347,204

Max blood points amount spent on one character

7,820,000

Highest prestige level

12

Mystery boxes opened

394

Time played

847h 55m

Time played in last two weeks

42m

Blood points per hour

98,296

Estimated playtime per role

57% Survivor

Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

96

Survivor full load-out matches

153

Ultra rare addon warded without a protection ward

61

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

199

Killer full load-out matches

145

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
70 544 Sn1pp3t 64 370 928 921 246 1 170
70 545 sircmenator 64 352 718 1 532 179 771
70 546 дагестанский приора 64 350 997 1 758 732 2 555
70 547 Paul 64 349 209 977 388 1 616
70 548 Wesker's Kitten 64 347 426 133 311 1 586
70 549 QiXi233 64 344 469 663 927 2 676
70 550 $myrNET 64 342 899 866 459 1 724

Currently at

70 547 place

Paul needs another

1 788 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,494

Obsessions healed

322

Survivors healed while you are injured

382

Survivors healed while rest are injured

547

Survivors unhooked

1,823

Survivors saved (from dying state/hook) in endgame

60

Knocked (In dying state) survivors healed

225

Survivors healed that come to you first

124

Protection hits for unhooked survivors

164

Protection hits for carried survivors

55

Survivors saved using pallet

20

Survivors affected with boon totems

3,408

Survivors affected with speed boost

6

Recovered from dying state

189

Take a hit with the Endurance status effect

97

Survivors healed in the Basement

18

Heals completed after all generators have been completed

10

Safe unhooks while broken

15

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

517

Repaired generators

1,891

Repaired damaged generators

998

Successful skill checks

25,904

Exit gates opened

194

Hex totems cleansed

67

Hex totems blessed

0

Chests opened

199

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

125

Great skill checks while injured

360

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

510

Finished repairs of generators while injured

23

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,818

Hits dodged by vaults

334

Basic attacks and projectiles dodged

5,853

Escapes after stunning killer using pallet

781

Escapes from killer gasp

71

Hooks sabotaged

38

Chases escaped after being injured in this chase

1,437

Chases lost by hiding in locker

30

Revealed killer aura

740

Unhooked yourself

32

Amount of screams

5,794

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,820

Blind killer using flashlight

52

Perform a fast vault within 3 seconds of getting hit

391

Pallet stun the Killer while holding a rare, common, or uncommon item

262

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

472

Escapes crawling (In dying state) through exit gates

81

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

4

Escapes with new item

83

Escapes with somebody else item

10

Escapes being injured with for over half a match

61

Escapes while being downed at most once

297

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

359

Escapes healthy or injured through hatch

28

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,136

Obsessions sacrificed

261

Kills (Memento mories)

69

Kills (Memento mories) or sacrifices after last generator

278

All survivors sacrificed or killed (Memento Mori) before the last generator

101

Hooks

Hooks

Different survivors hooked in basement

208

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

82

Survivors hooked before single generator was repaired

643

Survivors hooked in endgame

137

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

253

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

4

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

94

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

19

Oblivious effect applied

135

Survivors with Exposed effect downed

139

Survivors downed while carrying another survivor

33

Make unique survivors scream

1,218

Survivors hit with haste effect

220

Injure or down survivors who are Hindered

66

Survivors that holding Special Item hit

110

Survivors downed next to a raised pallet

1,154

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

79

Survivors hit after they drop a pallet during chase

778

Survivors hit while carrying another survivor

128

Survivors detected using killer instinct

744

Killer vaults in chase

325

Survivors grabbed while performing a vault

13

Meters fallen

481

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

17

Uncloak attacks (The Wraith)

218

Blink attacks (The Nurse)

97

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

18

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

178

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

14

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

639

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1,511

Max Lacerations dealt (The Trickster)

39

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

88

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

15

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

365

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

353

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

24

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

22

Survivors downed with Demon Fury (The Oni)

27

Survivors downed while speared (The Deathslinger)

51

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

56

Survivors downed during Nightfall (The Dredge)

16

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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