Total blood points earned

45,676,512

Max blood points amount spent on one character

3,492,000

Time played

544h 57m

Time played in last two weeks

0m

Blood points per hour

83,818

Estimated playtime per role

94% Survivor

Killer 6%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

71

Survivor full load-out matches

805

Ultra rare addon warded without a protection ward

313

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

9

Killer full load-out matches

23

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 597 Tarzart 45 680 841 585 249 1 080
89 598 Demonixar 45 678 109 223 578 2 462
89 599 FaZeGeorgia 45 676 999 1 146 490 2 072
89 600 IHaliloW 45 676 512 122 618 2 558
89 601 mbh 45 675 089 59 282 1 255
89 602 BrunkyBunkie 45 672 200 708 164 678
89 603 KyRuix 45 671 690 226 154 604

Currently at

89 600 place

IHaliloW needs another

487 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,204

Obsessions healed

102

Survivors healed while you are injured

343

Survivors healed while rest are injured

155

Survivors unhooked

1,805

Survivors saved (from dying state/hook) in endgame

126

Knocked (In dying state) survivors healed

74

Survivors healed that come to you first

16

Protection hits for unhooked survivors

272

Protection hits for carried survivors

44

Survivors saved using pallet

1

Survivors affected with boon totems

1,171

Survivors affected with speed boost

0

Recovered from dying state

14

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

13

Mystery boxes opened

340

Items depleted

163

Repaired generators

2,558

Repaired damaged generators

581

Successful skill checks

14,996

Exit gates opened

265

Hex totems cleansed

138

Hex totems blessed

0

Chests opened

200

Chests opened in basement

24

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

8

Great skill checks while injured

18

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,434

Hits dodged by vaults

159

Basic attacks and projectiles dodged

865

Escapes after stunning killer using pallet

84

Escapes from killer gasp

45

Hooks sabotaged

87

Chases escaped after being injured in this chase

149

Chases lost by hiding in locker

1

Revealed killer aura

0

Unhooked yourself

11

Amount of screams

495

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

29

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

618

Escapes crawling (In dying state) through exit gates

95

Escapes through hatch

56

Escapes through hatch crawling (In dying state)

10

Escapes with new item

69

Escapes with somebody else item

16

Escapes being injured with for over half a match

75

Escapes while being downed at most once

197

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

467

Escapes healthy or injured through hatch

46

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

8

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

122

Obsessions sacrificed

14

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

27

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

31

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

53

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

1

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

3

Make unique survivors scream

50

Survivors hit with haste effect

53

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

87

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

10

Survivors hit after they drop a pallet during chase

55

Survivors hit while carrying another survivor

9

Survivors detected using killer instinct

3

Killer vaults in chase

5

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

15

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

127

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

59

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

1

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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