Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

76,645,352

Max blood points amount spent on one character

6,320,000

Highest prestige level

62

Mystery boxes opened

159

Time played

411h 3m

Time played in last two weeks

26h 58m

Blood points per hour

186,462

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

68

Survivor full load-out matches

426

Ultra rare addon warded without a protection ward

83

Survivor rank
Iridescent I

Iridescent I

Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

16

Killer full load-out matches

15

Ultra rare offering burned

2

Killer rank
Ash II

Ash II

4 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 479 Scientist Crab FB 46 425 228 949 205 680
81 480 Silva 46 420 445 335 139 988
81 481 Toaster 46 418 998 618 216 943
81 482 DivvyDonkey 46 415 405 109 309 1 874
81 483 Yann089 46 412 661 421 99 416
81 484 Play game 12 46 410 915 664 108 524
81 485 bim bom 46 409 671 1 404 200 772

Currently at

81 482 place

DivvyDonkey needs another

3 593 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,483

Obsessions healed

306

Survivors healed while you are injured

373

Survivors healed while rest are injured

708

Survivors unhooked

1,547

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

100

Survivors healed that come to you first

124

Protection hits for unhooked survivors

164

Protection hits for carried survivors

19

Survivors saved using pallet

2

Survivors affected with boon totems

6,641

Survivors affected with speed boost

15

Recovered from dying state

98

Take a hit with the Endurance status effect

65

Survivors healed in the Basement

19

Heals completed after all generators have been completed

98

Safe unhooks while broken

4

Protection hits during End Game

33

Objective actions

Objective actions

Items depleted

628

Repaired generators

2,632

Repaired damaged generators

637

Successful skill checks

27,015

Exit gates opened

230

Hex totems cleansed

83

Hex totems blessed

5

Chests opened

303

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

76

Matches with 300+ seconds of repairing generators

2,404

Matches in that picked up and used special item

107

Great skill checks while injured

903

Swap held Survivor items for new ones from chests (counts once per chest)

44

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,315

Finished repairs of generators while injured

188

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

739

Hits dodged by vaults

64

Basic attacks and projectiles dodged

2,682

Escapes after stunning killer using pallet

173

Escapes from killer gasp

59

Hooks sabotaged

57

Chases escaped after being injured in this chase

751

Chases lost by hiding in locker

2

Revealed killer aura

709

Unhooked yourself

7

Amount of screams

4,821

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,200

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

155

Pallet stun the Killer while holding a rare, common, or uncommon item

87

Trials where you've revealed or seen the Killer's aura 11+ times

517

Escapes

Escapes

Total escapes

445

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

38

Escapes through hatch crawling (In dying state)

4

Escapes with new item

80

Escapes with somebody else item

1

Escapes being injured with for over half a match

45

Escapes while being downed at most once

272

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

389

Escapes healthy or injured through hatch

34

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

203

Obsessions sacrificed

36

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

76

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

7

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

43

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

62

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

34% Protected

Unprotected 66%

Hit survivors with a basic attack while you are Undetectable

79

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

33

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

2

Make unique survivors scream

283

Survivors hit with haste effect

28

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

201

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

9

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

18

Survivors hit after they drop a pallet during chase

121

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

77

Killer vaults in chase

35

Survivors grabbed while performing a vault

10

Meters fallen

240

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

255

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

35

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

59

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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