Total blood points earned

298,840,280

Max blood points amount spent on one character

45,131,918

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

85% Survivor

Killer 15%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

626

Survivor full load-out matches

5,215

Ultra rare addon warded without a protection ward

687

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

229

Killer full load-out matches

440

Ultra rare offering burned

35

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 712 Porvata 298 858 236 8 830 1 365 5 516
33 713 applesauce 298 857 078 2 342 1 326 5 207
33 714 Real 298 842 623 4 301 773 2 547
33 715 Show_me_how_how_smile :) 298 840 280 1 415 2 898 10 036
33 716 SnowdrOp 298 833 743 1 540 2 596 9 880
33 717 Dani 298 817 968 3 392 811 3 630
33 718 OrangeChir 298 793 594 1 753 2 137 8 844

Currently at

33 715 place

Show_me_how_how_smile :) needs another

2 343 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

7,764

Obsessions healed

1,569

Survivors healed while you are injured

3,215

Survivors healed while rest are injured

2,744

Survivors unhooked

11,450

Survivors saved (from dying state/hook) in endgame

518

Knocked (In dying state) survivors healed

2,191

Survivors healed that come to you first

282

Protection hits for unhooked survivors

1,405

Protection hits for carried survivors

623

Survivors saved using pallet

198

Survivors affected with boon totems

13,327

Survivors affected with speed boost

101

Recovered from dying state

435

Take a hit with the Endurance status effect

439

Survivors healed in the Basement

1

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

8

Objective actions

Objective actions

Highest prestige level

35

Mystery boxes opened

1,971

Items depleted

2,049

Repaired generators

10,036

Repaired damaged generators

5,778

Successful skill checks

80,990

Exit gates opened

816

Hex totems cleansed

694

Hex totems blessed

3

Chests opened

1,358

Chests opened in basement

170

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

16

Matches in that picked up and used special item

206

Great skill checks while injured

112

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

259

Finished repairs of generators while injured

18

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

21,638

Hits dodged by vaults

2,547

Basic attacks and projectiles dodged

26,403

Escapes after stunning killer using pallet

2,192

Escapes from killer gasp

359

Hooks sabotaged

545

Chases escaped after being injured in this chase

3,697

Chases lost by hiding in locker

133

Revealed killer aura

1,549

Unhooked yourself

376

Amount of screams

7,810

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

208

Perform a fast vault within 3 seconds of getting hit

13

Pallet stun the Killer while holding a rare, common, or uncommon item

28

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,898

Escapes crawling (In dying state) through exit gates

353

Escapes through hatch

350

Escapes through hatch crawling (In dying state)

56

Escapes with new item

431

Escapes with somebody else item

134

Escapes being injured with for over half a match

718

Escapes while being downed at most once

1,243

Escapes after unhooked yourself

140

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

57

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

2,195

Escapes healthy or injured through hatch

294

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

19

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

22

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

18

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

24

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

23

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,415

Obsessions sacrificed

292

Kills (Memento mories)

127

Kills (Memento mories) or sacrifices after last generator

366

All survivors sacrificed or killed (Memento Mori) before the last generator

201

Hooks

Hooks

Different survivors hooked in basement

201

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

76

Survivors hooked before single generator was repaired

154

Survivors hooked in endgame

97

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

314

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

9

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

193

Survivors with Exposed effect downed

98

Survivors downed while carrying another survivor

23

Make unique survivors scream

127

Survivors hit with haste effect

89

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

439

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

130

Survivors hit after they drop a pallet during chase

1,037

Survivors hit while carrying another survivor

151

Survivors detected using killer instinct

121

Killer vaults in chase

101

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

20

Uncloak attacks (The Wraith)

212

Blink attacks (The Nurse)

1,666

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

108

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

223

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

567

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

193

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

34

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

49

Survivors downed while having max Sickness (The Plague)

63

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

609

Survivors downed while speared (The Deathslinger)

37

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

16

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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