Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,323,484

Max blood points amount spent on one character

12,026,191

Highest prestige level

58

Mystery boxes opened

372

Time played

587h 28m

Time played in last two weeks

7h 29m

Blood points per hour

2,080

Estimated playtime per role

Survivor 82%
Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

141

Survivor rank

Silver II, 3 pipes

Survivor full load-out matches

1,434

Ultra rare addon warded without a protection ward

168

Items depleted

824

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

49

Killer rank

Ash IV

Killer full load-out matches

48

Ultra rare offering burned

25

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,195

Obsessions healed

557

Survivors healed while you are injured

700

Survivors healed while rest are injured

871

Survivors unhooked

2,841

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

284

Survivors healed that come to you first

178

Protection hits for unhooked survivors

357

Protection hits for carried survivors

72

Survivors saved using pallet

26

Survivors affected with boon totems

4,322

Survivors affected with speed boost

0

Recovered from dying state

296

Take a hit with the Endurance status effect

230

Survivors healed in the Basement

126

Heals completed after all generators have been completed

71

Safe unhooks while broken

2

Protection hits during End Game

34

Objective actions

Objective actions

Repaired generators

2,116

Repaired damaged generators

752

Successful skill checks

36,005

Exit gates opened

265

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

162

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

54

Matches with 300+ seconds of repairing generators

305

Matches in that picked up and used special item

145

Great skill checks while injured

854

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,352

Finished repairs of generators while injured

103

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,432

Hits dodged by vaults

260

Basic attacks and projectiles dodged

5,647

Escapes after stunning killer using pallet

499

Escapes from killer gasp

126

Hooks sabotaged

48

Chases escaped after being injured in this chase

1,103

Chases lost by hiding in locker

157

Revealed killer aura

1,979

Unhooked yourself

47

Amount of screams

9,947

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,160

Blind killer using flashlight

577

Perform a fast vault within 3 seconds of getting hit

308

Pallet stun the Killer while holding a rare, common, or uncommon item

292

Trials where you've revealed or seen the Killer's aura 11+ times

825

Escapes

Escapes

Total escapes

621

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

86

Escapes through hatch crawling (In dying state)

16

Escapes with new item

42

Escapes with somebody else item

12

Escapes being injured with for over half a match

64

Escapes while being downed at most once

343

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

485

Escapes healthy or injured through hatch

70

Escaped by

Exit Gates 86%
Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

6

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

363

Obsessions sacrificed

63

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

74

All survivors sacrificed or killed (Memento Mori) before the last generator

31

Hooks

Hooks

Different survivors hooked in basement

19

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

65

Survivors hooked before single generator was repaired

119

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

92

Generators damaged with Undetectable effect

104

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 63%
Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

179

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

36

Oblivious effect applied

90

Survivors with Exposed effect downed

11

Survivors downed while carrying another survivor

8

Make unique survivors scream

578

Survivors hit with haste effect

92

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

62

Survivors downed next to a raised pallet

413

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

40

Survivors hit after they drop a pallet during chase

187

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

280

Killer vaults in chase

182

Survivors grabbed while performing a vault

9

Meters fallen

575

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

48

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

108

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

16

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

21

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

105

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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