Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,196,565

Max blood points amount spent on one character

2,936,000

Highest prestige level

9

Mystery boxes opened

10

Time played

460h 53m

Time played in last two weeks

129h 7m

Blood points per hour

89,386

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

112

Ultra rare addon warded without a protection ward

8

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

107

Killer full load-out matches

101

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 485 Rampy 3 012 672 56 24 93
111 486 Cycek Wiktora 3 012 330 42 12 59
111 487 autoSEMpeças 3 010 231 23 23 104
111 488 Jakey Boy 3 008 821 142 6 39
111 489 antler 3 005 218 0 25 135
111 490 Julia Bismillah 3 005 197 0 14 93
111 491 tomex 3 003 556 103 906 47

Currently at

111 488 place

Jakey Boy needs another

1 410 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

175

Obsessions healed

42

Survivors healed while you are injured

35

Survivors healed while rest are injured

66

Survivors unhooked

291

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

31

Survivors healed that come to you first

21

Protection hits for unhooked survivors

25

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

770

Survivors affected with speed boost

0

Recovered from dying state

36

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

2

Heals completed after all generators have been completed

23

Safe unhooks while broken

12

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

304

Repaired generators

361

Repaired damaged generators

133

Successful skill checks

5,456

Exit gates opened

37

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

51

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

14

Great skill checks while injured

90

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,125

Finished repairs of generators while injured

59

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

281

Hits dodged by vaults

27

Basic attacks and projectiles dodged

377

Escapes after stunning killer using pallet

39

Escapes from killer gasp

19

Hooks sabotaged

34

Chases escaped after being injured in this chase

149

Chases lost by hiding in locker

2

Revealed killer aura

149

Unhooked yourself

2

Amount of screams

1,378

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,920

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

62

Pallet stun the Killer while holding a rare, common, or uncommon item

30

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

77

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

1

Escapes with new item

5

Escapes with somebody else item

0

Escapes being injured with for over half a match

11

Escapes while being downed at most once

41

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

63

Escapes healthy or injured through hatch

3

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

370

Obsessions sacrificed

80

Kills (Memento mories)

60

Kills (Memento mories) or sacrifices after last generator

59

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

182

Survivors hooked before single generator was repaired

223

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

216

Generators damaged with Undetectable effect

35

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

123

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

42

Oblivious effect applied

146

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

11

Make unique survivors scream

579

Survivors hit with haste effect

78

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

22

Survivors downed next to a raised pallet

538

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

19

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

23

Survivors hit after they drop a pallet during chase

401

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

1,786

Killer vaults in chase

396

Survivors grabbed while performing a vault

13

Meters fallen

1,322

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

110

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

127

Trials where all survivors suffered from madness 3 (The Doctor)

34

Hatchets thrown (The Huntress)

64

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

18

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

32

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

175

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

97

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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