Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

17,855,520

Max blood points amount spent on one character

1,910,000

Highest prestige level

8

Mystery boxes opened

40

Time played

322h 47m

Time played in last two weeks

0m

Blood points per hour

55,317

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

49

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

16

Killer full load-out matches

3

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 621 babaslam 11 647 240 230 58 240
104 622 Kilame 11 644 579 1 118 600
104 623 panic attacks 11 644 344 204 58 207
104 624 Heav3n 11 644 153 119 208 1 101
104 625 l1m0n<3 11 643 500 34 153 696
104 626 Narwhal 11 642 173 157 79 335
104 627 Cochata 11 641 961 132 0 0

Currently at

104 624 place

Heav3n needs another

191 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

831

Obsessions healed

147

Survivors healed while you are injured

156

Survivors healed while rest are injured

221

Survivors unhooked

1,100

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

102

Survivors healed that come to you first

49

Protection hits for unhooked survivors

116

Protection hits for carried survivors

16

Survivors saved using pallet

0

Survivors affected with boon totems

1,826

Survivors affected with speed boost

38

Recovered from dying state

52

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

4

Heals completed after all generators have been completed

4

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

156

Repaired generators

1,363

Repaired damaged generators

645

Successful skill checks

15,153

Exit gates opened

133

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

169

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

35

Great skill checks while injured

308

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

170

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

637

Hits dodged by vaults

58

Basic attacks and projectiles dodged

2,375

Escapes after stunning killer using pallet

81

Escapes from killer gasp

50

Hooks sabotaged

17

Chases escaped after being injured in this chase

448

Chases lost by hiding in locker

0

Revealed killer aura

2,271

Unhooked yourself

8

Amount of screams

2,555

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

72

Pallet stun the Killer while holding a rare, common, or uncommon item

31

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

262

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

1

Escapes with new item

46

Escapes with somebody else item

4

Escapes being injured with for over half a match

13

Escapes while being downed at most once

118

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

246

Escapes healthy or injured through hatch

12

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

191

Obsessions sacrificed

33

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

44

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

34

Survivors hooked before single generator was repaired

39

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

72

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

17

Survivors downed while carrying another survivor

3

Make unique survivors scream

241

Survivors hit with haste effect

285

Injure or down survivors who are Hindered

64

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

223

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

16

Survivors hit after they drop a pallet during chase

78

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

3

Killer vaults in chase

49

Survivors grabbed while performing a vault

1

Meters fallen

57

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

7

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

15

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

481

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

39

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

35

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!