Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

98,476,748

Max blood points amount spent on one character

11,492,152

Highest prestige level

91

Mystery boxes opened

743

Time played

854h 4m

Time played in last two weeks

11h 11m

Blood points per hour

115,303

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

135

Survivor full load-out matches

380

Ultra rare addon warded without a protection ward

79

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

42

Killer full load-out matches

16

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 55%

23 / 42

Killer
Got 23 Left 19

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 624 nitrous consumer 35 327 922 79 286 1 259
87 625 LavAbsolTTV 35 324 058 294 90 391
87 626 Mack 35 323 823 101 343 1 455
87 627 StarMade 35 323 314 15 235 937
87 628 Ambatubas 35 314 846 1 014 124 612
87 629 Izangle 35 314 679 1 321 57 345
87 630 Key-Wee 35 310 846 93 199 1 165

Currently at

87 627 place

StarMade needs another

509 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,437

Obsessions healed

618

Survivors healed while you are injured

611

Survivors healed while rest are injured

837

Survivors unhooked

2,236

Survivors saved (from dying state/hook) in endgame

34

Knocked (In dying state) survivors healed

390

Survivors healed that come to you first

220

Protection hits for unhooked survivors

168

Protection hits for carried survivors

286

Survivors saved using pallet

37

Survivors affected with boon totems

7,315

Survivors affected with speed boost

168

Recovered from dying state

235

Take a hit with the Endurance status effect

178

Survivors healed in the Basement

34

Heals completed after all generators have been completed

20

Safe unhooks while broken

5

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

575

Repaired generators

1,752

Repaired damaged generators

1,421

Successful skill checks

29,707

Exit gates opened

201

Hex totems cleansed

96

Hex totems blessed

5

Chests opened

381

Chests opened in basement

27

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

14

Matches in that picked up and used special item

222

Great skill checks while injured

301

Swap held Survivor items for new ones from chests (counts once per chest)

31

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

601

Finished repairs of generators while injured

6

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,608

Hits dodged by vaults

202

Basic attacks and projectiles dodged

3,883

Escapes after stunning killer using pallet

565

Escapes from killer gasp

121

Hooks sabotaged

94

Chases escaped after being injured in this chase

1,571

Chases lost by hiding in locker

46

Revealed killer aura

551

Unhooked yourself

33

Amount of screams

4,696

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

143

Perform a fast vault within 3 seconds of getting hit

72

Pallet stun the Killer while holding a rare, common, or uncommon item

79

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

469

Escapes crawling (In dying state) through exit gates

28

Escapes through hatch

65

Escapes through hatch crawling (In dying state)

5

Escapes with new item

99

Escapes with somebody else item

13

Escapes being injured with for over half a match

47

Escapes while being downed at most once

308

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

376

Escapes healthy or injured through hatch

60

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

23

Killer statistics

Killer statistics

Kills

Kills

Hooks

226

Obsessions sacrificed

51

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

26

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

108

Survivors hooked in endgame

13

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

114

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

1

Generators protection

86% Protected

Unprotected 14%

Hit survivors with a basic attack while you are Undetectable

31

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

14

Oblivious effect applied

38

Survivors with Exposed effect downed

21

Survivors downed while carrying another survivor

3

Make unique survivors scream

270

Survivors hit with haste effect

90

Injure or down survivors who are Hindered

35

Survivors that holding Special Item hit

114

Survivors downed next to a raised pallet

230

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

20

Survivors hit after they drop a pallet during chase

82

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

189

Killer vaults in chase

58

Survivors grabbed while performing a vault

1

Meters fallen

10

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

36

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

7

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

352

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

8

Max Lacerations dealt (The Trickster)

14

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

29

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

12

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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