Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,361,670

Max blood points amount spent on one character

1,360,000

Highest prestige level

6

Mystery boxes opened

14

Time played

161h 51m

Time played in last two weeks

0m

Blood points per hour

206,127

Estimated playtime per role

14% Survivor

Killer 86%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

1

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

164

Killer full load-out matches

98

Ultra rare offering burned

17

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 010 3030303030 27 283 253 239 61 202
93 011 hopes 27 282 349 215 117 529
93 012 Bluistiic 27 279 596 279 57 198
93 013 FishCanFly 27 279 261 675 36 102
93 014 E? 27 277 517 603 3 15
93 015 ´ 27 272 680 243 59 334
93 016 Vrusix 27 261 205 41 271 843

Currently at

93 013 place

FishCanFly needs another

335 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

60

Obsessions healed

12

Survivors healed while you are injured

8

Survivors healed while rest are injured

25

Survivors unhooked

71

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

12

Survivors healed that come to you first

5

Protection hits for unhooked survivors

8

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

445

Survivors affected with speed boost

0

Recovered from dying state

10

Take a hit with the Endurance status effect

3

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

3

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

20

Repaired generators

159

Repaired damaged generators

42

Successful skill checks

1,792

Exit gates opened

23

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

26

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

4

Great skill checks while injured

48

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

102

Hits dodged by vaults

9

Basic attacks and projectiles dodged

179

Escapes after stunning killer using pallet

19

Escapes from killer gasp

1

Hooks sabotaged

0

Chases escaped after being injured in this chase

51

Chases lost by hiding in locker

0

Revealed killer aura

112

Unhooked yourself

2

Amount of screams

389

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

7

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

52

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

14

Escapes with somebody else item

1

Escapes being injured with for over half a match

5

Escapes while being downed at most once

20

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

44

Escapes healthy or injured through hatch

5

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

767

Obsessions sacrificed

191

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

173

All survivors sacrificed or killed (Memento Mori) before the last generator

86

Hooks

Hooks

Different survivors hooked in basement

44

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

456

Survivors hooked in endgame

119

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

806

Generators damaged with Undetectable effect

157

Survivors grabbed while repairing a generator

40

Survivors grabbed while cleansing a totem

1

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

11

Oblivious effect applied

54

Survivors with Exposed effect downed

12

Survivors downed while carrying another survivor

18

Make unique survivors scream

1,258

Survivors hit with haste effect

181

Injure or down survivors who are Hindered

15

Survivors that holding Special Item hit

114

Survivors downed next to a raised pallet

1,124

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

88

Hatches closed

64

Survivors hit after they drop a pallet during chase

354

Survivors hit while carrying another survivor

71

Survivors detected using killer instinct

84

Killer vaults in chase

125

Survivors grabbed while performing a vault

2

Meters fallen

357

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

501

Blink attacks (The Nurse)

2,508

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

15

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

5

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

8

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

23

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

21

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

170

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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