Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

107,347,171

Max blood points amount spent on one character

12,746,345

Highest prestige level

100

Mystery boxes opened

456

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

73% Survivor

Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

174

Survivor full load-out matches

2,047

Ultra rare addon warded without a protection ward

1,028

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 57%

29 / 51

Survivor
Got 29 Left 22
Killer

Killer

Killer perfect matches (5 000 points each category)

153

Killer full load-out matches

131

Ultra rare offering burned

74

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 549 DeadlyInsight 27 277 364 64 306 983
92 550 Ardamis 27 276 304 340 225 814
92 551 ´ 27 272 680 243 59 334
92 552 Lui 27 272 340 108 579 1 465
92 553 Vrusix 27 261 205 41 271 843
92 554 Wilhelm 27 255 663 540 100 454
92 555 EinfachLucaDE 27 254 036 195 178 771

Currently at

92 552 place

Lui needs another

340 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,430

Obsessions healed

546

Survivors healed while you are injured

697

Survivors healed while rest are injured

1,000

Survivors unhooked

3,554

Survivors saved (from dying state/hook) in endgame

118

Knocked (In dying state) survivors healed

745

Survivors healed that come to you first

228

Protection hits for unhooked survivors

253

Protection hits for carried survivors

125

Survivors saved using pallet

61

Survivors affected with boon totems

9,188

Survivors affected with speed boost

92

Recovered from dying state

146

Take a hit with the Endurance status effect

111

Survivors healed in the Basement

6

Heals completed after all generators have been completed

82

Safe unhooks while broken

32

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

964

Repaired generators

3,080

Repaired damaged generators

1,975

Successful skill checks

35,918

Exit gates opened

448

Hex totems cleansed

284

Hex totems blessed

4

Chests opened

709

Chests opened in basement

78

Escapes when playing without any perk and repaired generator(s)

34

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

132

Great skill checks while injured

664

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

345

Finished repairs of generators while injured

30

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,846

Hits dodged by vaults

400

Basic attacks and projectiles dodged

6,387

Escapes after stunning killer using pallet

905

Escapes from killer gasp

64

Hooks sabotaged

43

Chases escaped after being injured in this chase

2,024

Chases lost by hiding in locker

15

Revealed killer aura

1,534

Unhooked yourself

68

Amount of screams

5,260

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,040

Blind killer using flashlight

191

Perform a fast vault within 3 seconds of getting hit

188

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

290

Escapes

Escapes

Total escapes

1,160

Escapes crawling (In dying state) through exit gates

71

Escapes through hatch

82

Escapes through hatch crawling (In dying state)

8

Escapes with new item

152

Escapes with somebody else item

25

Escapes being injured with for over half a match

224

Escapes while being downed at most once

685

Escapes after unhooked yourself

30

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

17

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,007

Escapes healthy or injured through hatch

74

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

19

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

17

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

919

Obsessions sacrificed

155

Kills (Memento mories)

112

Kills (Memento mories) or sacrifices after last generator

127

All survivors sacrificed or killed (Memento Mori) before the last generator

82

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

169

Survivors hooked before single generator was repaired

395

Survivors hooked in endgame

43

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

334

Generators damaged with Undetectable effect

274

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

1

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

208

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

11

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

12

Make unique survivors scream

1,161

Survivors hit with haste effect

588

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

28

Survivors downed next to a raised pallet

1,434

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

72

Survivors hit after they drop a pallet during chase

282

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

130

Killer vaults in chase

151

Survivors grabbed while performing a vault

19

Meters fallen

827

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

297

Blink attacks (The Nurse)

122

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

413

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1,335

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

989

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

39

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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