Total blood points earned

261,690,971

Max blood points amount spent on one character

18,817,801

Time played

1322h 25m

Time played in last two weeks

1h 16m

Blood points per hour

197,888

Estimated playtime per role

36% Survivor

Killer 64%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

78

Survivor full load-out matches

155

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

888

Killer full load-out matches

1,055

Ultra rare offering burned

566

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
37 275 GuttoCG 261 723 937 851 830 4 826
37 276 Alastry 261 711 555 726 2 483 11 679
37 277 Sanvean 261 705 928 68 2 250 10 555
37 278 coco 261 690 971 4 280 808 3 067
37 279 magueule 261 673 515 3 334 1 157 3 870
37 280 SonerRN 261 666 473 2 172 1 670 6 381
37 281 Libelline 261 662 191 1 577 1 841 7 276

Currently at

37 278 place

coco needs another

14 957 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,384

Obsessions healed

402

Survivors healed while you are injured

185

Survivors healed while rest are injured

1,027

Survivors unhooked

2,702

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

141

Survivors healed that come to you first

244

Protection hits for unhooked survivors

127

Protection hits for carried survivors

4

Survivors saved using pallet

1

Survivors affected with boon totems

14,291

Survivors affected with speed boost

9

Recovered from dying state

123

Take a hit with the Endurance status effect

107

Survivors healed in the Basement

42

Heals completed after all generators have been completed

91

Safe unhooks while broken

3

Protection hits during End Game

9

Objective actions

Objective actions

Highest prestige level

44

Mystery boxes opened

1,296

Items depleted

1,141

Repaired generators

3,067

Repaired damaged generators

705

Successful skill checks

29,491

Exit gates opened

323

Hex totems cleansed

73

Hex totems blessed

0

Chests opened

1,969

Chests opened in basement

289

Escapes when playing without any perk and repaired generator(s)

221

Matches with 300+ seconds of repairing generators

905

Matches in that picked up and used special item

336

Great skill checks while injured

276

Swap held Survivor items for new ones from chests (counts once per chest)

540

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,386

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,391

Hits dodged by vaults

85

Basic attacks and projectiles dodged

1,949

Escapes after stunning killer using pallet

317

Escapes from killer gasp

39

Hooks sabotaged

88

Chases escaped after being injured in this chase

1,212

Chases lost by hiding in locker

13

Revealed killer aura

1,019

Unhooked yourself

25

Amount of screams

6,211

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,860

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

310

Pallet stun the Killer while holding a rare, common, or uncommon item

205

Trials where you've revealed or seen the Killer's aura 11+ times

935

Escapes

Escapes

Total escapes

808

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

123

Escapes through hatch crawling (In dying state)

7

Escapes with new item

521

Escapes with somebody else item

13

Escapes being injured with for over half a match

39

Escapes while being downed at most once

412

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

667

Escapes healthy or injured through hatch

116

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,280

Obsessions sacrificed

977

Kills (Memento mories)

1,065

Kills (Memento mories) or sacrifices after last generator

885

All survivors sacrificed or killed (Memento Mori) before the last generator

623

Hooks

Hooks

Different survivors hooked in basement

586

Basement trees (3 or 4 survivors hooked in basement in this same time)

87

Survivors hooked while all remaining were injured

531

Survivors hooked before single generator was repaired

2,286

Survivors hooked in endgame

371

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,704

Generators damaged with Undetectable effect

532

Survivors grabbed while repairing a generator

116

Survivors grabbed while cleansing a totem

52

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

966

Survivors injured while in the basement

176

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,456

Oblivious effect applied

2,597

Survivors with Exposed effect downed

698

Survivors downed while carrying another survivor

47

Make unique survivors scream

7,104

Survivors hit with haste effect

1,457

Injure or down survivors who are Hindered

279

Survivors that holding Special Item hit

877

Survivors downed next to a raised pallet

6,905

Survivors downed in Exit Gate

31

Survivors downed withit 30 seconds of breaking pallet or wall

58

Preventing escape

Preventing escape

Survivors grabbed from locker

492

Hatches closed

246

Survivors hit after they drop a pallet during chase

2,686

Survivors hit while carrying another survivor

167

Survivors detected using killer instinct

3,385

Killer vaults in chase

1,285

Survivors grabbed while performing a vault

55

Meters fallen

4,089

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

34

Uncloak attacks (The Wraith)

635

Blink attacks (The Nurse)

2,586

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

216

Matches finished with one or more Hex totems remaining

29

Traps triggered (The Hag)

64

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

916

Trials where all survivors suffered from madness 3 (The Doctor)

183

Hatchets thrown (The Huntress)

3,160

Survivors put to sleep (The Nightmare)

705

Reverse bear-traps put on survivors (The Pig)

43

Survivors sent to Cage of Atonement (The Executioner)

26

Survivors hit with Lethal Rush (The Blight)

1,004

Max Lacerations dealt (The Trickster)

81

Survivors with Broken effect downed

171

Condemned survivors (The Onryō)

143

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

63

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

150

Survivors hit during Tail attack (The Xenomorph)

105

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

18

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

441

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

50

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

8

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3,382

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

49

Intoxicated survivors downed (The Clown)

165

Survivors downed after phase walk (The Spirit)

39

Deep wounded survivors downed (The Legion)

160

Survivors downed while having max Sickness (The Plague)

199

Marked survivors downed (The Ghostface)

58

Survivors downed with Demon Fury (The Oni)

197

Survivors downed while speared (The Deathslinger)

112

Survivors downed with Victor clinging (The Twins)

27

Survivors downed while contaminated (The Nemesis)

199

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

268

Down survivor you recently teleported to (The Singularity)

29

Down survivor using UVX (The Unknown)

15

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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