Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

11,039,405

Max blood points amount spent on one character

1,460,000

Highest prestige level

4

Mystery boxes opened

0

Time played

60h 21m

Time played in last two weeks

7m

Blood points per hour

182,923

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

69

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

45

Killer full load-out matches

59

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 529 Cooliws 3 076 741 57 19 73
111 530 Los Penguinos 3 076 413 15 21 119
111 531 DeLaquenTe 3 075 501 236 1 0
111 532 ChaiTown 3 074 236 47 18 94
111 533 ttv/louis__789 3 074 015 41 12 61
111 534 real yeytz 3 073 758 45 32 167
111 535 Error 3 073 477 107 11 43

Currently at

111 532 place

ChaiTown needs another

1 265 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

79

Obsessions healed

11

Survivors healed while you are injured

13

Survivors healed while rest are injured

22

Survivors unhooked

121

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

11

Survivors healed that come to you first

6

Protection hits for unhooked survivors

10

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

410

Survivors affected with speed boost

0

Recovered from dying state

7

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

1

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

49

Repaired generators

190

Repaired damaged generators

63

Successful skill checks

2,292

Exit gates opened

20

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

17

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

1

Great skill checks while injured

28

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

885

Finished repairs of generators while injured

22

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

127

Hits dodged by vaults

13

Basic attacks and projectiles dodged

129

Escapes after stunning killer using pallet

35

Escapes from killer gasp

4

Hooks sabotaged

1

Chases escaped after being injured in this chase

74

Chases lost by hiding in locker

0

Revealed killer aura

111

Unhooked yourself

4

Amount of screams

416

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

18

Pallet stun the Killer while holding a rare, common, or uncommon item

49

Trials where you've revealed or seen the Killer's aura 11+ times

6

Escapes

Escapes

Total escapes

34

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

8

Escapes with somebody else item

1

Escapes being injured with for over half a match

4

Escapes while being downed at most once

20

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

32

Escapes healthy or injured through hatch

1

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

139

Obsessions sacrificed

29

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

24

All survivors sacrificed or killed (Memento Mori) before the last generator

18

Hooks

Hooks

Different survivors hooked in basement

17

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

32

Survivors hooked before single generator was repaired

76

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

128

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

1

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

7

Make unique survivors scream

241

Survivors hit with haste effect

44

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

250

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

5

Survivors hit after they drop a pallet during chase

159

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

0

Killer vaults in chase

76

Survivors grabbed while performing a vault

4

Meters fallen

496

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

137

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

87

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

843

Trials where all survivors suffered from madness 3 (The Doctor)

165

Hatchets thrown (The Huntress)

18

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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