Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

63,272,603

Max blood points amount spent on one character

7,780,000

Highest prestige level

10

Mystery boxes opened

23

Time played

395h 24m

Time played in last two weeks

0m

Blood points per hour

160,022

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

119

Survivor full load-out matches

330

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

190

Killer full load-out matches

171

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 761 HaveTenacity 41 075 317 1 202 771 3 638
89 762 Andy Brüste 41 070 617 216 242 1 637
89 763 Lucky 41 066 164 268 306 1 657
89 764 denjinho 41 064 135 517 198 807
89 765 Pukkelaben 41 061 425 436 229 1 029
89 766 Rossi haha 41 055 932 4 213 1 269
89 767 DDPX 41 052 746 342 106 379

Currently at

89 764 place

denjinho needs another

2 029 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

940

Obsessions healed

198

Survivors healed while you are injured

270

Survivors healed while rest are injured

426

Survivors unhooked

1,051

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

123

Survivors healed that come to you first

97

Protection hits for unhooked survivors

80

Protection hits for carried survivors

34

Survivors saved using pallet

7

Survivors affected with boon totems

1,724

Survivors affected with speed boost

0

Recovered from dying state

67

Take a hit with the Endurance status effect

152

Survivors healed in the Basement

32

Heals completed after all generators have been completed

79

Safe unhooks while broken

11

Protection hits during End Game

34

Objective actions

Objective actions

Items depleted

153

Repaired generators

1,224

Repaired damaged generators

530

Successful skill checks

15,204

Exit gates opened

116

Hex totems cleansed

74

Hex totems blessed

2

Chests opened

143

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

35

Matches with 300+ seconds of repairing generators

2,400

Matches in that picked up and used special item

91

Great skill checks while injured

825

Swap held Survivor items for new ones from chests (counts once per chest)

30

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,177

Finished repairs of generators while injured

117

Chests opened with a key

7

Boldness actions

Boldness actions

Vaults in chase

1,277

Hits dodged by vaults

124

Basic attacks and projectiles dodged

1,997

Escapes after stunning killer using pallet

345

Escapes from killer gasp

13

Hooks sabotaged

14

Chases escaped after being injured in this chase

768

Chases lost by hiding in locker

1

Revealed killer aura

257

Unhooked yourself

16

Amount of screams

3,499

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,520

Blind killer using flashlight

233

Perform a fast vault within 3 seconds of getting hit

177

Pallet stun the Killer while holding a rare, common, or uncommon item

237

Trials where you've revealed or seen the Killer's aura 11+ times

1,303

Escapes

Escapes

Total escapes

295

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

3

Escapes with new item

50

Escapes with somebody else item

11

Escapes being injured with for over half a match

45

Escapes while being downed at most once

194

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

226

Escapes healthy or injured through hatch

34

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

952

Obsessions sacrificed

197

Kills (Memento mories)

65

Kills (Memento mories) or sacrifices after last generator

149

All survivors sacrificed or killed (Memento Mori) before the last generator

111

Hooks

Hooks

Different survivors hooked in basement

55

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

159

Survivors hooked before single generator was repaired

416

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

382

Generators damaged with Undetectable effect

48

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

2

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

78

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

47

Survivors with Exposed effect downed

49

Survivors downed while carrying another survivor

20

Make unique survivors scream

1,351

Survivors hit with haste effect

186

Injure or down survivors who are Hindered

144

Survivors that holding Special Item hit

133

Survivors downed next to a raised pallet

1,272

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

93

Hatches closed

93

Survivors hit after they drop a pallet during chase

554

Survivors hit while carrying another survivor

67

Survivors detected using killer instinct

670

Killer vaults in chase

537

Survivors grabbed while performing a vault

23

Meters fallen

1,034

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

12

Uncloak attacks (The Wraith)

199

Blink attacks (The Nurse)

303

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

291

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

10

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,419

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

121

Max Lacerations dealt (The Trickster)

201

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

242

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

19

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

46

Survivors downed after phase walk (The Spirit)

14

Deep wounded survivors downed (The Legion)

108

Survivors downed while having max Sickness (The Plague)

28

Marked survivors downed (The Ghostface)

41

Survivors downed with Demon Fury (The Oni)

291

Survivors downed while speared (The Deathslinger)

18

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

27

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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