Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,417,654

Max blood points amount spent on one character

1,456,215

Highest prestige level

6

Mystery boxes opened

39

Time played

195h 13m

Time played in last two weeks

0m

Blood points per hour

140,447

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

93

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

29

Killer full load-out matches

35

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 637 Jameguyreal 14 803 973 468 20 81
99 638 Atomix 14 795 082 9 80 396
99 639 bot pupper 14 795 023 118 193 1 137
99 640 mossy_V9 14 793 038 196 141 619
99 641 мята 14 792 576 83 151 445
99 642 Shinned 14 791 590 534 66 237
99 643 thai ming 14 791 321 110 99 483

Currently at

99 640 place

mossy_V9 needs another

1 985 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

501

Obsessions healed

103

Survivors healed while you are injured

72

Survivors healed while rest are injured

136

Survivors unhooked

758

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

50

Survivors healed that come to you first

47

Protection hits for unhooked survivors

55

Protection hits for carried survivors

11

Survivors saved using pallet

0

Survivors affected with boon totems

1,407

Survivors affected with speed boost

0

Recovered from dying state

39

Take a hit with the Endurance status effect

33

Survivors healed in the Basement

4

Heals completed after all generators have been completed

16

Safe unhooks while broken

0

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

55

Repaired generators

850

Repaired damaged generators

820

Successful skill checks

9,782

Exit gates opened

90

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

38

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

40

Great skill checks while injured

37

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

38

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

355

Hits dodged by vaults

33

Basic attacks and projectiles dodged

778

Escapes after stunning killer using pallet

91

Escapes from killer gasp

22

Hooks sabotaged

10

Chases escaped after being injured in this chase

293

Chases lost by hiding in locker

0

Revealed killer aura

407

Unhooked yourself

5

Amount of screams

2,218

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

24

Pallet stun the Killer while holding a rare, common, or uncommon item

29

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

184

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

1

Escapes with new item

16

Escapes with somebody else item

1

Escapes being injured with for over half a match

18

Escapes while being downed at most once

94

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

161

Escapes healthy or injured through hatch

13

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

242

Obsessions sacrificed

58

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

43

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

27

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

136

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

135

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

47

Oblivious effect applied

98

Survivors with Exposed effect downed

13

Survivors downed while carrying another survivor

11

Make unique survivors scream

306

Survivors hit with haste effect

109

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

244

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

12

Survivors hit after they drop a pallet during chase

116

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

112

Killer vaults in chase

79

Survivors grabbed while performing a vault

2

Meters fallen

81

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

76

Blink attacks (The Nurse)

39

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

111

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

49

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

9

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

76

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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