Total blood points earned

86,589,913

Max blood points amount spent on one character

7,503,985

Time played

857h 54m

Time played in last two weeks

67h 8m

Blood points per hour

100,932

Estimated playtime per role

70% Survivor

Killer 30%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

96

Survivor full load-out matches

469

Ultra rare addon warded without a protection ward

70

Survivor rank
Silver IV

Silver IV

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

113

Killer full load-out matches

119

Ultra rare offering burned

4

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 257 Shyviolet 76 855 027 22 805 3 321
77 258 Risinglord 76 852 602 549 598 2 354
77 259 True... 76 850 302 1 613 191 826
77 260 REAL WESKER 76 849 968 427 370 1 232
77 261 KryrenaTTV 76 847 556 608 367 1 647
77 262 Dsgmtv 76 837 751 1 750 3 887
77 263 i have autism 76 837 692 2 049 206 889

Currently at

77 260 place

REAL WESKER needs another

334 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,407

Obsessions healed

333

Survivors healed while you are injured

342

Survivors healed while rest are injured

474

Survivors unhooked

1,700

Survivors saved (from dying state/hook) in endgame

42

Knocked (In dying state) survivors healed

204

Survivors healed that come to you first

94

Protection hits for unhooked survivors

180

Protection hits for carried survivors

67

Survivors saved using pallet

5

Survivors affected with boon totems

3,981

Survivors affected with speed boost

71

Recovered from dying state

116

Take a hit with the Endurance status effect

95

Survivors healed in the Basement

14

Heals completed after all generators have been completed

75

Safe unhooks while broken

46

Protection hits during End Game

43

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

160

Items depleted

760

Repaired generators

1,300

Repaired damaged generators

619

Successful skill checks

17,351

Exit gates opened

170

Hex totems cleansed

57

Hex totems blessed

2

Chests opened

146

Chests opened in basement

38

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

1,203

Matches in that picked up and used special item

55

Great skill checks while injured

348

Swap held Survivor items for new ones from chests (counts once per chest)

22

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,922

Finished repairs of generators while injured

150

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,818

Hits dodged by vaults

197

Basic attacks and projectiles dodged

2,870

Escapes after stunning killer using pallet

331

Escapes from killer gasp

35

Hooks sabotaged

36

Chases escaped after being injured in this chase

727

Chases lost by hiding in locker

28

Revealed killer aura

477

Unhooked yourself

40

Amount of screams

4,114

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,340

Blind killer using flashlight

224

Perform a fast vault within 3 seconds of getting hit

197

Pallet stun the Killer while holding a rare, common, or uncommon item

251

Trials where you've revealed or seen the Killer's aura 11+ times

174

Escapes

Escapes

Total escapes

392

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

3

Escapes with new item

37

Escapes with somebody else item

6

Escapes being injured with for over half a match

50

Escapes while being downed at most once

241

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

15

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

332

Escapes healthy or injured through hatch

24

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

21

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

437

Obsessions sacrificed

98

Kills (Memento mories)

37

Kills (Memento mories) or sacrifices after last generator

111

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

113

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

69

Survivors hooked before single generator was repaired

129

Survivors hooked in endgame

53

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

242

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

1

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

37

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

57

Oblivious effect applied

200

Survivors with Exposed effect downed

31

Survivors downed while carrying another survivor

19

Make unique survivors scream

341

Survivors hit with haste effect

39

Injure or down survivors who are Hindered

25

Survivors that holding Special Item hit

57

Survivors downed next to a raised pallet

363

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

96

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

47

Survivors hit after they drop a pallet during chase

267

Survivors hit while carrying another survivor

72

Survivors detected using killer instinct

369

Killer vaults in chase

147

Survivors grabbed while performing a vault

2

Meters fallen

607

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

496

Blink attacks (The Nurse)

102

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

157

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

27

Trials where all survivors suffered from madness 3 (The Doctor)

27

Hatchets thrown (The Huntress)

166

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

42

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

139

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

103

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

108

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

33

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

24

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

76

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

19

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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